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Bob is back in Tekken 8: first impressions of his Season 3 return

5 min read
Bob is back in Tekken 8: first impressions of his Season 3 return

After years away from the main roster, we have now Bob in Tekken 8. Robert “Bob” Richards is finally back in Tekken 8.

The second character in the Tekken 8 Season 3 Character Pass entered early access on August 20 for pass owners, while his full release is scheduled for August 25 in Europe.

But this is not simply an old character being brought back for another appearance.

Bob returns to Tekken 8 with the same identity that originally made him stand out: speed, weight and power, an apparently impossible combination for a fighter of his size, but one that has always been at the heart of his design.

Bandai Namco continues to define him around its familiar “Speed & Weight” concept, with Freestyle Karate remaining the foundation of his fighting style.

But who exactly was this character, and how much has changed Bob in Tekken 8?

Who is Bob in Tekken?

Bob was originally created around a simple idea: proving that weight and speed do not have to be mutually exclusive.

From the beginning, he was also one of Tekken’s more obvious attempts to challenge expectations surrounding a fighter’s physique. Despite his size, Bob was never designed as a traditional slow heavyweight. His entire identity revolves around being surprisingly mobile, explosive and technically versatile.

After the events surrounding the tournament, however, his story took a rather unexpected turn.

Before the events of Tekken 7, Bob became involved in a confrontation with Bryan Fury while trying to protect civilians. An accident left him injured and hospitalized, and during his recovery he developed a new obsession: creating the perfect food.

That passion eventually led to the creation of a successful restaurant chain, turning Bob into an entrepreneur as well as a martial artist.

By the time of Tekken 8, with Kazuya Mishima and G Corporation throwing the world into crisis, Bob uses his business to support people affected by the conflict. His actions eventually earn him the nickname “Onigiri Savior.”

The Bob we meet in Tekken 8 is therefore somewhat different from the fighter we once knew. He is no longer fighting only to prove that he has created the perfect fighting body. This time, he is stepping back onto the battlefield to protect others.

Bob performs a powerful close-range attack against Kazuya during Tekken 8 training mode

The old Bob meets Tekken 8

Mechanically, Tekken 8 Bob retains much of the philosophy of his Tekken 6 incarnation.

One of his defining characteristics remains the absence of a conventional 15-frame standing launcher. On paper, that might appear to be a significant weakness in his standing punishment.

His 12-frame and 14-frame punishers, however, compensate for this to some extent. They deal respectable damage and, more importantly, can knock the opponent down, giving Bob access to a favourable situation or guaranteed follow-up.

Then there is CD1.

With sufficiently precise execution, CD1 can effectively come out at 15 frames. It is therefore not the traditional immediately accessible 15-frame launcher available to many other characters, but rather a tool that rewards execution and timing.

That distinction matters.

Instead of simply giving Bob the same punishment options as everyone else, Tekken 8 appears willing to preserve one of the limitations that historically helped define the character.

Bob’s freestyle karate and Mishima-like tools

Bob can almost be viewed as an alternative interpretation of some of the principles associated with Mishima-style gameplay.

He has access to a wavedash, Hellsweep and strong close-range pressure, but combines those tools with a much more mobile and unconventional moveset.

The result is a character who can borrow some familiar concepts without ever feeling like another Mishima.

Does Bob work in Tekken 8?

Historically, Bob has largely been a character built around poking, movement and pressure, while lacking an easy standing launcher at 15 frames.

Late in Tekken 7’s lifespan, Bob received a tool that helped cover this long-standing weakness. On paper, that was obviously an improvement. At the same time, however, it also removed part of what made the character distinctive.

That makes Tekken 8’s approach particularly interesting.

Rather than eliminating one of Bob’s traditional weaknesses, Bandai Namco appears to have built a competitive character around it.

Bob does not need to have every conventional tool if the rest of his kit gives him enough ways to control a match.

And this is where the Tekken 8 Heat System becomes particularly important.

Bob hits Kazuya with a low spinning attack during a Tekken 8 gameplay demonstration.

Heat makes Bob’s Roll much more dangerous

Heat significantly strengthens Bob’s Roll, adding three particularly relevant options to his gameplan.

The first is a new mid-mid string that ends with Bob quite literally throwing himself into the opponent, leaving him with strong advantage on block.

He also gains access to a dangerous new low attack, expanding his ability to open up opponents who are determined to defend against his pressure.

Finally, Bob has a new three-hit string that becomes fully guaranteed when the initial attack connects. This can be especially threatening after successfully evading an opponent’s move.

Individually, these additions do not completely redefine Bob. Together, however, they give his familiar movement and pressure game much more relevance within Tekken 8’s system.

And that may be the smartest aspect of his redesign.

It is still too early to judge Bob

It is still far too early to determine where Bob will ultimately sit in the Tekken 8 tier list.

The character has only just entered early access, and the community still needs time to explore everything his new toolkit can do. Matchups need to be tested, optimal routes discovered and the real strength of his Heat options understood.

Still, the first impressions are positive.

Bandai Namco appears to have preserved Bob’s historical identity while adapting him to Tekken 8 without simply erasing his weaknesses.

He still feels like Bob.

And if those early impressions survive deeper testing by the community, Bob could turn out to be one of the most successful returning characters of Tekken 8 Season 3.