|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
|
Jab
1
›
| h | 10 | i12 | -2 | +6 | +9 | 1 | | |
|
Jab > Jackhammer
1,1
›
elb | h, m | 10, 22 | i12, i15 | -14c | +4c | +19d | 1,1 | ElbowCombo from 1st hit with 9F delayTransition to GMH with D(+4 oB, +8c oH, +23d cH)Input can be delayed by 9FMove cannot be delayed | GMH |
|
Jab > Stunning Hook
1,2
›
| h, h | 10, 24 | i12, i19 | -2 | +30a | | 1,1 | Combo from 1st hit CH with 9F delayInput can be delayed by 9FMove cannot be delayed | |
|
2
›
| h | 10 | i11 | +1 | +9 | | 1 | Recovers 2f faster on hit or block (t29 r18) | |
|
2,1
›
elb | h, m | 10, 12 | i11, i16 | -3 | +2 | | 1,1 | ElbowCombo from 1st hitJail from 1st block | |
|
Jab Elbow Smash
2,1,2
›
| h, m, m | 10, 12, 20 | i11, i16, i33 | -12 | +29a (+19) | | 1,1,1 | | FC |
|
Piston Gun Fusillade
2,1,1+2
›
chp | h, m, h,h,h,h,h | 10, 12, 10,6,6,6,20 | i11, i16, i33~36, i8~14, i3~6, i7~13, i5~6 | -4 | +13d | | 1,1,4,7,4,7,2 | Jails from 3rd blockChip damage on block (10) | |
|
Flying Fortress
2,1,uf
›
js12 | h, m | 10, 12 | i11, i16 | +1 | +6 | | 1,1 | Recover in crouchMove can be delayed by 4FInput can be delayed by 14FCan cancel into Make Some Noise by pressing 1+2 (uf,n,1+2)Low crush 12 | FC |
|
Make Some Noise
2,1,uf+1+2
›
js12 | h, m, m | 10, 12, 20 | i11, i16, i21~22 | +5 GMH | +17c GMH | | 1,1,2 | Strong Aerial Tailspin?Transition to GMH on hit or blockInterrupt with i13 from 2nd blockInterrupt with i8 from 2nd hitInput can be delayed by 14FMove cannot be delayed4 chip damage on blockLow crush 12 | GMH |
|
Mimesis Savage Knee
2,3
›
kne | h, m | 10, 18 | i11, i19 | -13 | +5 | +30d (+22) | 1,1 | KneeBalcony Break on airborne hit or CHCombo from 1st hit2nd hit Balcony Break on CH | |
|
3
›
kne | m | 18 | i15 | -9 | +5 | | 1 | KneeTransition to GMH with D(+2 oB, +16g oH, +16 ch)Alternate input f+3 or ws3 | GMH |
|
Two-Step Die
3,2
›
bbr | m, h | 18, 20 | i15, i23 | -9 | +44d (-14) | | 1,1 | Balcony BreakCombos from 1st hitAlternate input f+3,2 or ws3,2 | |
|
Machine Press
3,1+2
›
| m, m | 18, 20 | i15, i25 | -11c | +2d | +48a | 1,1 | Combos from 1st hit CHAlternate input f+3,1+2 or ws3,1+2 | |
|
Right Kick
4
›
| h | 18 | i16 | -4 | +7 | +32a (+22) | 1 | Balcony Break on CH | |
|
Tornado Punch
1+2
›
trn hom | m,m | 8,14 | i15 | -13 | +67a (+51) | | 1 | TornadoHomingInstant TornadoHigh evasion from frames 4? to 12? | |
|
1+4
›
| | | i22~ | | | | 1 | Alternate input hcfCan be held for up to 5 spins | |
|
Gigaton Punch (2/3/4/5 spins)
1+4*,1
›
bbr | m | 35/45/55/199 | i17(68/93/118~) | ! | +70d | | 1 | Balcony BreakUnblockable | |
|
Gigaton Punch
1+4,1
›
bbr chp | m | 25 | i22~, i17(43~) | +21g | +7a (-2) | +39d (-8) | 1,1 | Balcony BreakAlternate input hcf,1 to power upChip damage on block (7) | |
|
Windup Uppercut
1+4,df+1
›
trn | M | 21 | i22~, i20~23 | -17 | +52a (+42) | | 1,4 | TornadoNon just frame version of 1+4:df+1Alternate input hcf,df+1 to power up | |
|
Prime Windup Uppercut
1+4:df+1
›
trn | M | 30 | i20~23 | -17 | +66a (+50) | | 4 | TornadoInstant TornadoJust frame version of 1+4,df+1Alternate input hcf:df+1 to power up | |
|
Gamma Howl (Gamma Charge)
3+4
›
pc7~22 | | | | | | | | When timed with opponent attack, or absorbing an attack, gain GMC and recover in t35? r15 GMHRecover recoverable health when absorbing an attackGMC is always in effect during HeatAlternate input: ws3+4Power crush 7~22 | GMH |
|
f+1
›
| m | 13 | i14 | -6 | +5 | | 1 | Effectively homing? | |
|
Impact Driver
f+1,1
›
| m, h | 13, 25 | i14, i25 | -7 | +8d (-1) | +40d (-7) | 1,1 | Combos from 1st hit | |
|
f+1,2
›
| m, h | 13, 12 | i14, i22 | -6 | +5 | | 1,1 | Combos from 1st hit | |
|
Drilling Engine
f+1,2,1
›
trn | m, h, m | 13, 12, 20 | i14, i22, i26 | -12 | +65a (+49) | | 1,1,1 | TornadoInstant Tornado | |
|
Piston Gun Blaster
f+1,2,2
›
| m, h, m | 13, 12, 22 | i14, i22, i33 | +6 | +3a | | 1,1,1 | Can be charged to power up | |
|
Piston Gun Blaster (charged)
f+1,2,2*
›
bbr wc | m, h, m | 13, 12, 40 | i14, i22, i61 | -10 | +13d (-13) | | 1,1,1 | Balcony BreakWall Crush +0g on block; 3 additional chip damageGain GMC on hit or block16 chip damage on block | |
|
Pinpoint Assault
f+2
›
| h | 22 | i10 | -12 | +5 | +32a (+24) | 1 | | |
|
f+4
›
| h | 20 | i17 | -4 | +7 | +32a (+22) | 1 | Balcony Break on CH | |
|
Dark Greeting
f+4~1
›
| h | 80 | i65 | ! | +5 | | 1 | Unblockable | |
|
Sudden Elbow
f+4~1,2
›
elb fbr | M | 30 | i65, i15(66~) | +8 | +0d | | 1,1 | ElbowFloor Break | |
|
Rolling Death Crusher
f+1+2
›
bbr chp pc7 | m,m | 12,20 | i27pc7 | -12 | +32d (+6) | | 1 | Balcony BreakChip damage on block when absorbing an attack (12)Power crush 7 | |
|
Merkabah Headbutt
f+3+4
›
hed | m | 24 | i22 | -11 | +9c | | 1 | HeadTransition to GMH with D(-3 oB, +15c oH) | GMH |
|
df+1
›
| m | 12 | i14 | -4 | +3 | +5 | 1 | | |
|
Overheat
df+1,1
›
trn bbr | m, m | 12, 20 | i14, i29 | -11 | +21cg | +72a (+56) | 1,1 | TornadoBalcony BreakCombos from 1st hit CHDelayable | |
|
df+1,2
›
| m, h | 12, 10 | i14, i29 | -12 | -1 | | 1,1 | JailsCombos from 1st hit CHDelayable | |
|
df+1,2,1
›
| m, h, h | 12, 10, 2 | i14, i29, i15 | -10 | -2 | | 1,1,1 | JailsOn air hit +22a (+15)Combos from 2nd hitCombos from 1st hit CH | |
|
Overdrive
df+1,2,1,2
›
bbr | m, h, h, h | 12, 10, 2, 20 | i14, i29, i15, i9 | -18 | +35d (-23) | | 1,1,1,1 | Balcony BreakOn air hit +12 (+5)Combos from 2nd hitCombos from 1st hit CH | |
|
Body Press
df+1+3
›
js15~? | SM | 20 | i30~49 | -18c~+1c | +0a~+19a | | 20 | Transition to 25dmg +3d high attack throw on close range standing hit-12c~-10c on block on averageLow crush 15~? | high,FDFA |
|
Programmed Uppercut
df+2
›
| m | 13 | i15 | -14 | +31a (+21) | | 1 | | |
|
Cosmic Sweeper
df+2,1
›
| m, h | 13, 16 (24) | i15, i21 | -32 | +40a (+22) | | 1,1 | Transition to GMH with D(+45a (+27) oH)16 damage with scaling from 1st hitCan be charged to power up | GMH |
|
Cosmic Sweeper (charged)
df+2,1*
›
trn | m, h | 13, 22 (32) | i15, i35 | -46 | +69a (+53) | | 1,1 | TornadoTransition to GMH with DGain GMC on hit(+70a (+54) oH))28 damage with scaling from 1st hit | GMH |
|
df+3
›
| m | 16 | i16 | -9 | +2 | | 1 | | |
|
Combine Harvester
df+3,2
›
bbr elb | m, h | 16, 20 | i16, i20 | -7 | +25d | | 1,1 | Balcony BreakElbow | |
|
Mimesis Wrench Kick
df+4
›
| m | 17 | i15 | -9 | +5 | +14c | 1 | | |
|
Debugger
df+1+4
›
hom cs6~89 | L | 23 | i34 | -37 | +18d | | 1 | HomingAlternate input b,db,d,df+1 to power up28dmgi29~30Alternate input is completely bufferableHigh crush 6~89 | |
|
Megaton Blast
df+2+3
›
bbr | m | 26 | i22 | -9 | +31d (-5) | | 1 | Balcony BreakAlternate input b,db,d,df+2 to power up31dmgAlternate input is completely bufferable | |
|
Dump Truck
df+3+4
›
bbr shd | m | 28 | i13 | -23 | +10a (+1) | | 1 | Balcony BreakShoulder | |
|
d+1
›
cs4 | sl | 5 | i10 | -5 | +6 | | 1 | High crush 4 | FC |
|
d+2
›
cs4 | sl | 8 | i11 | -4 | +7 | | 1 | Alternate input FC.2High crush 4 | FC |
|
d+2,1
›
| sl, l | 8, 6 | i11, i24 | -14 | -3 | | 1,1 | Alternate input FC.2,1Combos from 1st hitFirst two hits of 10 hit combo | FC |
|
d+3
›
cs4 | l | 12 | i20 | -17 | -6 | | 1 | Alternate input FC.d+3High crush 4 | FC |
|
d+4
›
cs4 | l | 10 | i16 | -15 | -4 | | 1 | Alternate input FC.d+4High crush 4 | FC |
|
Double Axe
d+1+2
›
cs6 | m | 28 | i27 | -18 | +42a (+32) | | 1 | High crush 6 | |
|
Sit Down
d+3+4
›
| | | | | | | | Transitions to SIT (Sit Down) | SIT |
|
db+1
›
| l | 13 | i12 | -12 | +1 | | 1 | | FC |
|
db+1,1
›
| l, l | 13, 5 | i12, i16 | -12 | -1 | | 1,1 | Combos from 1st hit | FC |
|
db+1,1,1
›
| l, l, l | 13, 5, 5 | i12, i16 | -12 | -1 | | 1,1 | | FC |
|
Machinegun Blast
db+1,1,1,2
›
bbr | l, l, l, m | 13, 5, 5, 21 | i12, i16, i19 | -11 | +43a (-4) | | 1,1,1 | Balcony Break | |
|
Power Shovel
db+2
›
cs6 | l | 24 | i22 | -18 | +3c | +33d | 1 | Can be charged to power upHigh crush 6 | |
|
Power Shovel (charged)
db+2*
›
| l | 30 | i35~36 | -33 | +17d | | 2 | Gain GMC on hit or block9 chip damage on block | |
|
Cossack Kick
db+3
›
| l | 15 | i21 | -20 | -9 | | 1 | | |
|
Cossack Smash
db+3, ... 1+2
›
bbr | l, h | 15, 21 | i21, i34 | +14g | +17c | | 1,1 | Balcony BreakForces tech backroll on hit | |
|
Cossack Compactor
db+3, ... d+1+2
›
| l, m (th) | 15, 4,5,5,5,5,21 | i21, i34 | | 0 | | 1,1 | Crouch throw (Unbreakable)Can be executed after any hit of Cossack Kicks (DB+3,4,3...) | |
|
db+3,4
›
| l, l | 15, 12 | i21, i27 | -16 | -9 | | 1,1 | | |
|
db+3,4,3
›
| l, l, l | 15, 12, 12 | i21, i27 | -19 | -8 | | 1,1 | | |
|
db+3,4,3,4
›
| l, l, l, l | 15, 12, 12, 12 | i21, i27 | -16 | -5 | | 1,1 | | |
|
db+3,4,3,4,3
›
| l, l, l, l, l | 15, 12, 12, 12, 12 | i21, i27 | -19 | -8 | | 1,1 | | |
|
Cossack Kicks
db+3,4,3,4,3,4
›
| l, l, l, l, l, l | 15, 12, 12, 12, 12, 12 | i21, i27 | -16 | -5 | | 1,1 | | |
|
Big Boot
db+4
›
cs6 | l | 14 | i16 | -13 | -2 | | 1 | High crush 6 | FC |
|
Megaton Earthquake
db+1+2
›
fbr | l,l | 8,21 | i18 | -70 | -5d | | 1 | Floor Break | |
|
b+1
›
| m | 17 | i20 | -11 | +8 | | 1 | | |
|
Double Biceps
b+1,2
›
elb | m, m | 17, 17 | i20, i26 | -14c | +15d | +47a | 1,1 | ElbowCombo from 1st hit with 5F delayCombo from 1st CH with 11F delayInterrupt with i8 from 1st blockMove can be delayed by 7FInput can be delayed by 11F | |
|
Piston Gun Assault
b+2
›
he bbr | m | 27 | i19 | +2 | +2a | | 1 | Heat EngagerHeat Dash +5, +36a(+26)Balcony BreakGain GMC on Heat activationCan be charged to power up | |
|
Piston Gun Assault (charged)
b+2*
›
he bbr wc | m | 40 | i35 | -2 | +17a (+9) | | 1 | Heat EngagerHeat Dash +5, +36a(+26)Balcony BreakWall Crush +5g on block and 3 chip damageGain GMC on hit or block16 chip damage on blockGain GMC on Heat activation | |
|
b+3
›
| m | 14 | i16 | -9 | +2 | | 1 | | |
|
b+3,2
›
| m, h | 14, 13 | i16, i22 | -4 | +1 | | 1,1 | Combo from 1st hitInterrupt with i3 from 1st blockTransition to GMH with D(+0 oB, +5 oH) | GMH |
|
Mad Dozer
b+3,2,2
›
bbr | m, h, h | 14, 13, 20 | i16, i22, i25 | -9 | +44d (-14) | | 1,1,1 | Balcony BreakInterrupt with i5 from 2nd blockCan be charged to power up | |
|
Mad Dozer (charged)
b+3,2,2*
›
bbr wc | m, h, m | 14, 13, 40 | i16, i22, i67 | -7 | +13d (+5) | | 1,1,1 | Balcony BreakWall Crush +3 on blockGain GMC on hit or blockInterrupt with i47? from 2nd block16 chip damage on block | |
|
b+4
›
kne | m | 16 | i13 | -13 | -2 | -2s | 1 | Knee | |
|
Sherman Stomp
b+4,4
›
fbr | m, M | 16, 21 | i13, i30 | -4c | +3d | | 1,1 | Combo from 1st CHWhen comboing from 1st CH:Floor Break-8d on hitInterrupt with i10 from 1st block | |
|
Tyulpan Blast
b+1+2
›
he bbr | m | 28 | i14 | -19 | -1d (-10) | | 1 | Heat EngagerHeat Dash +5, +43d(+35)Balcony BreakGain GMC on Heat activation | |
|
Mimesis Rusty Nail
b+3+4
›
hed | m | 24 | i25 | +4c | +12c | | 1 | Head | FC |
|
Barrel Jacket Hammer
ub+1+2
›
bbr hom chp pc7 | h | 30 | i20pc7 | -9 | +23d | | 1 | Balcony BreakHomingChip damage on block when absorbing an attack (12)Power crush 7 | |
|
u+4
›
bbr js | m | 25 | i25 | -16 | +15a (+5) | | 1 | Balcony BreakAlternate input ub+4, uf+4Low crush | |
|
Patriot Fist
u+1+2
›
| h | 23 | i19 | -13 | +49a (+39) | | 1 | | |
|
Giant Foot Stomp
u+3+4
›
js | m | 40 | i94~100 | ! | +17d | | 7 | UnblockableCan input additional 3+4 (up to 4 times) to fly farther and deal more damageAlternate input ub+3+4Low crush | |
|
Sky Sweeper
uf+1
›
trn | h | 10 | i17 | | +71a (+55) | | 1 | TornadoOnly hits airborne opponentsTransition to GMH with D(+75a (+59))Can be charged to power upAlternate input ub+1, u+1 | GMH |
|
Sky Sweeper (charged)
uf+1*
›
trn | h | 32 | i35 | | +69a (+53) | | 1 | TornadoOnly hits airborne opponentsTransition to GMH with D(+70a (+54))Gain GMC on hitAlternate input ub+1, u+1 | GMH |
|
Reactor Elbow
uf+2
›
elb js9 | m | 25 | i24~25 | +4c | +13c | +11d | 2 | ElbowLow crush 9 | |
|
Terrapulser
uf+3
›
spk js9 | L | [8] | i23 | -12 | +8c GMH | | 1 | SpikeOnly deals recoverable damageCannot K.O.Only spikes when hit up closeAutomatically transitions to GMH on hitUnparryableu+3/ub+3: less forward movementLow crush 9 | |
|
Pancake Press
uf+3+4
›
spk js8 | M | 23 | i34js8 | +13cg | +20d | | 1 | SpikeAutomatically transitions to SIT on hit or blockLow crush 8 | |
|
Ki Charge
1+2+3+4
›
| | | | | | | | | |
|
HCF
›
| | | i22~ | | | | 1 | Alternate input 1+4Can be looped together in 360 motions for up to 5 spins | |
|
Gigaton Punch
HCF,1
›
bbr chp | m | 30 | i22~, i17(43~) | +21g | +7a (-2) | +39d (-8) | 1,1 | Balcony BreakAlternate input 1+4,1Chip damage on block (9) | |
|
Windup Uppercut
HCF,df+1
›
trn | M | 25 | i22~, i20~23 | -17 | +52a (+42) | | 1,4 | TornadoNon blue spark version, for a just frame version search "EMGF"Alternate input 1+4,df+1 | |
|
Prime Windup Uppercut
HCF:df+1
›
trn | M | 36 | i20~23 | -17 | +66a (+50) | | 4 | TornadoInstant TornadoJust frame version of hcf,df+1, for a normal version search "one"Alternate input 1+4:df+1 | |
|
Debugger
b,db,d,df+1
›
hom | l | 28 | i29 | -37 | +18d | | 1 | HomingAlternate input df+1+4 | |
|
Megaton Blast
b,db,d,df+2
›
bbr | m | 31 | i22 | -9 | +31d (-5) | | 1 | Balcony BreakAlternate input df+2+3 | |
|
Jackhammer
f,F+1
›
elb | m | 22 | i15~16 | -6 | +8c | +23d | 2 | ElbowTransition to GMH with D(+4 oB, +8c oH, +23d cH) | GMH |
|
Rocket Uppercut
f,F+2
›
| m | 23 | i18 | -16 | +53a (+43) | | 1 | Strong Aerial Tailspin?Can be charged to power up | |
|
Rocket Uppercut (charged)
f,F+2*
›
trn | m | 35 | 34 | -15 | +61a | | | TornadoGain GMC on hit or block14 chip damage on block | |
|
Granite Stomping
f,F+3
›
| M | 22 | i26 | +4 | +9c | +22a | 1 | Transition to FC with D | FC |
|
Rocket Kick
f,F+4
›
trn bbr chp | m | 32 | i16 | -10 | +15d (+5) | | 1 | TornadoBalcony BreakChip damage on block (12) | |
|
f,F+1+2
›
hom | m | 20 | i15 | -15 | +22cs | | 1 | Homing | |
|
Cross Cut Blast
f,F+1+2,2
›
bbr | m, m | 20, 24 | i15, i32 | -9 | +11a (+2) | | 1,1 | Balcony BreakCombos from 1st hit | |
|
High and Low Cross Cut
f,F+1+2,1+2
›
cs | m, l | 20, 21 | i15, i28 | -19 | +13d | | 1,1 | High crush | |
|
Sliding Attack
f,F+1+4
›
js | M (L) | 25 | i21~30(i31~40) | -82~-73 | -88~-79 | | 10,10 | i31~40 Low attack on landing(-110~-101 oB, -65~-56 oH)Low crush | |
|
uf,n,2
›
js | m | 28 | i32 | -1c | +10c | | 1 | Low crush | |
|
Cemaho Chop
f,f,F+2
›
chp | m | 25 | i22 | +6 | +10 | | 1 | Chip damage on block (7)Guarantees i10 moves on hitUnparryable (running attack)Alternate input wr2 | |
|
Mimesis Charging Tackle
f,f,F+1+2
›
bbr shd chp | m | 34 | i20~23 | +4 | +7a (-2) | | 4 | Balcony BreakShoulderChip damage on block (10)Alternate input wr1+2 | |
|
Killing Uppercut
ws1
›
| m | 14 | i15 | -13 | +34a (+24) | | 1 | | |
|
ws2
›
elb | m | 10 | i14 | -7 | +4 | | 1 | Elbow | |
|
V-Twin
ws2,1
›
| m, m | 10, 17 | i14, i15 | -14c | +3d | +49a | 1,1 | Combos from 1st hit | |
|
V-Deathblow
ws2,4
›
bbr chp | m, h | 10, 26 | i14, i16 | +4 | +21a (+11) | | 1,1 | Balcony BreakCombos from 1st hitChip damage on block (7) | |
|
Toe Smash
ws4
›
| m | 20 | i11 | -6 | +5 | | 1 | | |
|
ws1+2
›
| m | 14 | i20 | -15 | +26a (+16) | | 1 | | |
|
ws1+2,1+2
›
fbr | m, m | 14, 12 | i20, i17 | -15 | +15d | | 1,1 | Floor BreakCombos from 1st hit | |
|
Double Hammer Thrash
ws1+2,1+2,1+2
›
bbr | m, m, l | 14, 12, 14 | i20, i17, i27 | -23 | +6d | | 1,1,1 | Balcony BreakCombos from 1st hit | |
|
Discharger
ss1
›
| M | 23 | i32 | +6c | +59a | | 1 | | |
|
Piston Gun Snipe
ss2
›
bbr chp | h | 20 | i17 | +9 | +35d (+27) | | 1 | Balcony BreakTransition to GMH with D(+9 oB, +35d (+27) oH)Chip damage on block (6) | GMH |
|
Twin Drivers
(During Enemy wall stun) 1+3
›
| t | 33 | i12 | ! | +0d | | 1 | Wall throw (Unbreakable)Alternate input 2+4 or uf+1+2 | |
|
Rotary Catapult
1+3
›
| t | 35 | i12 | +0 | +1d | | 1 | Throw Break 1 or 2Swaps positions on breakTransition to BT on break | BT |
|
Piston Gun Back Breaker
2+4
›
| t | 35 | i12 | -6 | -3d | | 1 | Throw Break 1 or 2Swaps positions on breakSide Switch | |
|
Spinal Crush
Back Throw 1+3
›
fbr | t | 70 | i12 | ! | +3d | | 1 | UnbreakableFloor Break | |
|
Throw Away
Back Throw 2+4
›
bbr | t | 70 | i12 | ! | +17d | | 1 | Balcony BreakUnbreakable80 damage on wall splat | |
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Side Left Bomb
Left Throw
›
bbr | t | 40 | i12 | -3 | +1d | | 1 | Throw Break 1Balcony Break | |
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Father's Love
Right Throw
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| t | 40 | i12 | -3 | +0d | | 1 | Throw Break 2Side Swap | |
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Pile Driver
db,n,f+1+2
›
fbr | t | 50 | i11 | -6 | -1d | | 1 | Throw Break 1+2Floor Break | |
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Body Smash
db+2+3
›
fbr | t | 25 | i11 | -2 | +14c | | 1 | Throw Break 2Floor Break | |
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Volcano Blaster
df,DF+2+4
›
| t | 10 | i14 | -2 | +54a | | 1 | Throw Break 2 | |
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Volcano
df+2+4
›
| t | 10 | i11 | -2 | +26a | | 1 | Throw Break 2 | |
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Gun Bomb
d+1+3
›
fbr | t | 30 | i12 | ! | +0d | | 1 | Crouch Throw (Unbreakable)Floor BreakCan be done from crouchAlternate input GMH.1+3 | |
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Iron Gunman
d+2+4
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he | t | 25 | i12 | ! | +6d | | 1 | Heat EngagerCannot Heat DashCrouch Throw (Unbreakable)Can be done from crouchAlternate input GMH.2+4Gain GMC on Heat activation | |
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Back Breaker
qcb+2
›
| t | 45 | i11 | -2 | +5d | | 1 | Throw Break 2 | |
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Pyramid Driver
qcf+1
›
fbr | t | 40 | i11 | -2 | -2d | | 1 | Throw Break 1Floor Break | |
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Ground Zero
uf+1+2
›
fbr | t | 35 | i11 | -6 | -10d | | 1 | Throw Break 1+2Floor Break | |
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Lift Up Megaton Hit
uf+1+2,d,df+2
›
bbr | t | 40 | i11 | -6 | +19a (-7) | | 1 | Throw Break 1+2Balcony BreakWallsplats opponentIf blocked, does 20 chip dmg and is -2 oB | |