Dettagli Mosse
Yoshimitsu – Frame Data
NSS.d+1 – Quick Chop
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Yoshimitsu
Avvio
i24~25
Livello di colpo
M
Danno
24
Attivo
2
In blocco
-9
Al colpo
+16a
In Contro
+52a
Recupero
r33 1SS
Note
Floor BreakWeaponRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or less9 chip damage on blockInput can be held to transition to d+1H.d+1: Consumes 90F of remaining Heat time
Transizioni
d+1*