Move Detail
Yoshimitsu – Frame Data
NSS.d+1 – Quick Chop
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Yoshimitsu
Startup
i24~25
Hit Level
M
Damage
24
Active
2
On Block
-9
On Hit
+16a
On Counter
+52a
Recovery
r33 1SS
Notes
Floor BreakWeaponRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or less9 chip damage on blockInput can be held to transition to d+1H.d+1: Consumes 90F of remaining Heat time
Transitions
d+1*