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Move Detail

Yoshimitsu – Frame Data

NSS.d+1 – Quick Chop

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NSS.d+1 Quick Chop
fbr wpn
Yoshimitsu Yoshimitsu
Startup i24~25
Hit Level M
Damage 24
Active 2
On Block -9
On Hit +16a
On Counter +52a
Recovery r33 1SS
Notes
Floor BreakWeaponRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or less9 chip damage on blockInput can be held to transition to d+1H.d+1: Consumes 90F of remaining Heat time
Transitions

d+1*