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Yoshimitsu – Frame Data

NSS.KIN.f+1*

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NSS.KIN.f+1*
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Yoshimitsu Yoshimitsu
Avvio i19~20i6~7i7~8i6~7i7~8i7~8
Livello di colpo M,M,M,M,M,M
Danno 6,6,6,6,6,12
Attivo 2,2,2,2,2,2
In blocco -9
Al colpo +29a (+14)
In Contro
Recupero r35 1SS
Note
WeaponCombos from any hit14 chip damage on blockRecovers 5 base health or 10 additional recoverable health on hitRecovers 1 base health on hit when remaining recoverable health is 10-15Recovers 2/3/4 base health on hit when remaining recoverable health is 9-8/7-6/5-4Recovers 5 base health on hit when remaining recoverable health is 3 or lessH.KIN.f+1: Consumes 90F of remaining Heat time