Dettagli Mosse
Yoshimitsu – Frame Data
uf+3+4,1,4,NSS.1
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Yoshimitsu
Avvio
i31~35, i16~18, i17~28i28~39, i24~25
Livello di colpo
M, h, m, M
Danno
20, 8, 15, 24
Attivo
5,3,12,12,2
In blocco
-9
Al colpo
+16a
In Contro
+52a
Recupero
r33 1SS
Note
Balcony BreakFloor BreakWeaponCan transition to d+1,n9 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or less
Transizioni
d+1*n
Mossa genitore