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King – Frame Data

b+1+2,1+2 – Throw Away > Back Swing

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b+1+2,1+2 Throw Away > Back Swing
King King
Avvio i12~17
Livello di colpo t
Danno
Attivo 6
In blocco
Al colpo +11g
In Contro
Note
1+2 throw break.Damage becomes 15 on wall splat.Transition to JGRCan range from +20 to +30(?) on wall hit depending on angle and distance to the wallCancel to standing with f,F or b,B (-6)Can range from +15 to +25(?) on wall hit depending on angle and distance to the wall
Transizioni

JGR

Mossa genitore

b+1+2 Throw Away