Dettagli Mosse
King – Frame Data
b+1+2,1+2 – Throw Away > Back Swing
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King
Avvio
i12~17
Livello di colpo
t
Danno
—
Attivo
6
In blocco
—
Al colpo
+11g
In Contro
—
Note
1+2 throw break.Damage becomes 15 on wall splat.Transition to JGRCan range from +20 to +30(?) on wall hit depending on angle and distance to the wallCancel to standing with f,F or b,B (-6)Can range from +15 to +25(?) on wall hit depending on angle and distance to the wall
Transizioni
JGR
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