Move Detail
King – Frame Data
b+1+2,1+2 – Throw Away > Back Swing
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King
Startup
i12~17
Hit Level
t
Damage
—
Active
6
On Block
—
On Hit
+11g
On Counter
—
Notes
1+2 throw break.Damage becomes 15 on wall splat.Transition to JGRCan range from +20 to +30(?) on wall hit depending on angle and distance to the wallCancel to standing with f,F or b,B (-6)Can range from +15 to +25(?) on wall hit depending on angle and distance to the wall
Transitions
JGR
Parent Move