Dettagli Mosse
King – Frame Data
b+1+2 – Throw Away
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King
Avvio
i12~17
Livello di colpo
t
Danno
—
Attivo
6
In blocco
-3
Al colpo
+14g
In Contro
—
Recupero
r20
Note
Homing1+2 throw break. Side switch.Damage becomes 15 on wall splat.Transition to JGRCan range from +22 to +47 (?) on wall hit depending on angle and distance to the wallCancel to standing with f,F or b,B (-2)Can range from +6? to +31 (?) on wall hit depending on angle and distance to the wall
Transizioni
JGR