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Move Detail

Yoshimitsu – Frame Data

d+2,2,1 – Heshikiribarai

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d+2,2,1 Heshikiribarai
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Yoshimitsu Yoshimitsu
Startup i16~17, i22~23, i19~20
Hit Level M, m, h
Damage 12, 15, 20
Active 2,2,2
On Block -9
On Hit +8a (-1)
On Counter
Recovery r40
Notes
Balcony BreakWeaponInput can be delayed 10fMove can be delayed 9f