Move Detail
Yoshimitsu – Frame Data
d+2,2,1 – Heshikiribarai
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Yoshimitsu
Startup
i16~17, i22~23, i19~20
Hit Level
M, m, h
Damage
12, 15, 20
Active
2,2,2
On Block
-9
On Hit
+8a (-1)
On Counter
—
Recovery
r40
Notes
Balcony BreakWeaponInput can be delayed 10fMove can be delayed 9f
Parent Move