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Move Detail

Yoshimitsu – Frame Data

NSS.KIN.f+1

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NSS.KIN.f+1
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Yoshimitsu Yoshimitsu
Startup i19~20i6~7i7~8
Hit Level M,M,M
Damage 6,6,12
Active 2,2,2
On Block -5
On Hit +18a (+11)
On Counter
Recovery r31 1SS
Notes
WeaponCombos from any hit8 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or lessH.KIN.f+1: Consumes 90F of remaining Heat time