Move Detail
Yoshimitsu – Frame Data
NSS.KIN.f+1
No video available
Yoshimitsu
Startup
i19~20i6~7i7~8
Hit Level
M,M,M
Damage
6,6,12
Active
2,2,2
On Block
-5
On Hit
+18a (+11)
On Counter
—
Recovery
r31 1SS
Notes
WeaponCombos from any hit8 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or lessH.KIN.f+1: Consumes 90F of remaining Heat time