Move Detail
Yoshimitsu – Frame Data
KIN.2,NSS.1+2
No video available
Yoshimitsu
Startup
i21~22, i32~34
Hit Level
m, M
Damage
15, 30
Active
2,3
On Block
-3
On Hit
+15a
On Counter
—
Recovery
r49 1SS
Notes
Balcony BreakFloor BreakWeapon9 chip damage on blockRecovers 5 base health or 10? additional recoverable health on hitRecovers 1 base health on hit when remaining recoverable health is 7 to 12Recovers 5 additional total health on hit when remaining recoverable health is 6 or less (recoverable + base -> 5)+15d on backturned hitKIN.2,H.1+2: Consumes 90F of remaining Heat time
Parent Move