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Move Detail

Yoshimitsu – Frame Data

ws1,1,1

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ws1,1,1
fbr
Yoshimitsu Yoshimitsu
Startup i13~14, i18
Hit Level m, h, h
Damage 12, 12, 12
Active 2,1
On Block -11
On Hit +0
On Counter
Recovery r30
Notes
Floor BreakCombo from 1st CH with 12f delayInput can be delayed 12f
Parent Move

ws1,1