Move Detail
Yoshimitsu – Frame Data
f,f,F+3 – Manji Kick
No video available
Yoshimitsu
Startup
i22~23
Hit Level
M
Damage
30
Active
2
On Block
+5g
On Hit
+13a (+3)
On Counter
—
Recovery
r36
Notes
Balcony Break9 chip damage on blockEnter DGF +7 +15a (+5) r34 with 1SS.ULow crush 3~33Floating state 34~36
Transitions
DGF