Move Detail
Yoshimitsu – Frame Data
qcf+1 – Moonsault Slayer
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Yoshimitsu
Startup
i28~34i37i58~60
Hit Level
h,h,M
Damage
24,15,35
Active
7,1,3
On Block
+0~+2
On Hit
+30a
On Counter
—
Recovery
r28
Notes
Floor Break 2nd and 3rdWeapon14 chip damage on blockCan be bufferedCan be performed in FC1st and 2nd hits connect only vs airborne opponentLow crush 10~55Floating state 56~58