Move Detail
Kunimitsu – Frame Data
d+2,1,2
No video available
Kunimitsu
Startup
i16, i16~17, i11~12
Hit Level
m, m, m
Damage
11, 7, 7
Active
1,2,2
On Block
-12
On Hit
+4
On Counter
—
Recovery
r32
Notes
WeaponCombo from 2nd hit with 1f delayInput can be delayed 1fMove cannot be delayed
Parent Move