Move Detail
Kunimitsu – Frame Data
df+1,2
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Kunimitsu
Startup
i13~14, i18~19
Hit Level
m, m
Damage
10, 12
Active
2,2
On Block
-10
On Hit
+1
On Counter
—
Recovery
r30
Notes
WeaponCombo from 1st CH with 7f delayInput can be delayed 9fMove can be delayed 8fTrade with i1 from 1st block
Parent Move