Move Detail
Kunimitsu – Frame Data
SET.1,2,4 – Gekka Renzan > Pouncing Strike
No video available
Kunimitsu
Startup
i10~11, i17~18, i26~27
Hit Level
h, h, m
Damage
8, 13, 23
Active
2,2,2
On Block
+3
On Hit
+5a
On Counter
—
Recovery
r34
Notes
SpikeInput can be delayed 10fMove cannot be delayedAvailable on hit or block onlyInterrupt with i15 from 2nd block4 chip damage on blockLow crush 5~29Floating state 30~32
Parent Move