Move Detail
Kunimitsu – Frame Data
1,1,4 – Memai Tsuki > Pouncing Strike
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Kunimitsu
Startup
i10, i21, i26~27
Hit Level
h, m, m
Damage
5, 12, 23
Active
1,1,2
On Block
+3
On Hit
+5a
On Counter
—
Recovery
r34
Notes
SpikeInput can be delayed 9fMove cannot be delayedAvailable on hit or block onlyInterrupt with i15 from 2nd blockChip damage on blockLow crush 5~29Floating state 30~32
Parent Move