Move Detail
Kuma – Frame Data
HBS.b,b – Backward Roll
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Kuma
Startup
—
Hit Level
sp
Damage
—
Active
—
On Block
—
On Hit
—
On Counter
—
Recovery
r40 FC
Notes
Alternate input: SIT.BTransition to r12 HBS with input D or 3+4 at frame 35
Transitions
HBS,FC