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Move Detail

King – Frame Data

3,2,2* – Stampede Crush (hold)

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3,2,2* Stampede Crush (hold)
bbr elb
King King
Startup i15~16, i20~21, i34~35
Hit Level h, m, m
Damage 17, 18, 30
Active 2,2,2
On Block +9c JGR
On Hit +25a (+15) JGR
On Counter
Recovery r35
Notes
Balcony BreakElbowTransition to JGR on hit or block (+9/+25a (+15))Transition to standing on hit or block with B (+4c/+20a (+10))Move can be delayed by 11FInput can be delayed by 12F12 chip damage on block
Transitions

JGR

Parent Move

3,2