Move Detail
King – Frame Data
3,2,2 – Stampede Crush
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King
Startup
i15~16, i20~21, i23~24
Hit Level
h, m, m
Damage
17, 18, 24
Active
2,2,2
On Block
-13
On Hit
+17g JGR
On Counter
—
Recovery
r35
Notes
ElbowBalcony BreakFloor BreakTransition to +17g JGR on hitTransition to +12g standing on hit with BJail from 2nd hit with 10F delayCombo from 2nd CH with 10F delayMove can be delayed by 11FInput can be delayed by 12FForces tech backroll on hitOpponent recovers crouching
Transitions
JGR
Parent Move