Move Detail
Bryan Fury – Frame Data
SNE.f,F+1+2,P – Immortal Payback
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Bryan Fury
Startup
i13, i13~14
Hit Level
h, m
Damage
30, 20
Active
1,2
On Block
—
On Hit
+25a (+20)
On Counter
—
Recovery
r30
Notes
Balcony BreakChip damage on block (8)Consumes SNEInitial attack absorbing animating takes 9 frames (pc1~9), effective startup is i22~23Power crush 1~14
Parent Move