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What can be done during Heat (general) 1
What can be done during Heat (general) 1
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What can be done during Heat (general) 2
What can be done during Heat (general) 2
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What can be done during Heat (Unique) 1
What can be done during Heat (Unique) 1
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What can be done during Heat (Unique) 2
What can be done during Heat (Unique) 2
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Heat Burst
2+3
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hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
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Storming Flower
db+1
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he bbr | m | 22 | i18 | -9 | +14a (+5) | | 1 | Heat EngagerHeat Dash +5, +36a (+26)Balcony BreakClean hit damage: 30 | |
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Moonhare Palm
b+4,1
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he bbr | m, m | 10, 20 | i13~14, i27 | -14 | +40d (-18) | | 2,1 | Heat EngagerHeat Dash +5, +43d (+35)Balcony BreakCombo from 1st hit with 8F delayMove can be delayed by 5FInput can be delayed by 8F | |
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Bayonet
1,2
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| h, h | 5, 8 | i10, i11 | -3 | +7 | | 1,1 | Combo from 1st hit with 4F delayJail from 1st block with 4F delay | |
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Bayonet Thruster
1,2,1
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bbr | h, h, m | 5, 8, 20 | i10, ,i16~17 | -9 | +14a (+5) | | 1,2 | Balcony BreakCombo from 2nd CH with 10F delayJail from 2nd block with 3F delay | |
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Fan Dance
1,d+2
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| h, m | 5, 10 | i10, i20 | -3(BT) | +8(BT) | +10 | 1,4 | Combo from 1st hit with 5F delayMove can be delayed by 10FTransition to standing with 1,D+2 or 1,d+2,F (-4, +7, +9)Transition to HYP with 1,d+2~B (-2, +9, +11) | HYP,BT |
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Fan Dance > Birds Flock
1,d+2,1+2
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| h, m, m | 5, 10, 24 | i10, ,i29~31 | -12 | +17a | | 1,3 | Combo from 2nd hit CH | |
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April Showers
2,1
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| h, m | 8, 10 | i10, i19 | -4 | +7 | | 1,1 | Combo from 1st CHJail from 1st blockTransition to standing by holding any direction (-4, +7) | BT |
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Cloud Kick
3
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| h | 17 | i14~15 | -11 | +22a | | 2 | | |
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Birds Flock
1+2
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| m | 24 | i20~21 | -7 | +20a | | 2 | | |
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Crescent Moon Kick
3+4
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spk js10~ | m | 23 | i23 | -1c | +3c | +19a | 1 | SpikeTransition to AOP with D (0, +4c, +20a)Low crush 10~ | AOP |
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Bai Yang Zhuan Wu
f+2,1,4
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bbr | m, h, m | 12, 14, 20 | i16~17, ,i26~27 | -13 | +17a (+8) | +62a (+42) | 2,2 | Balcony BreakCombo from 2nd CH with 6F delayMove can be delayed by 10F | |
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Talons of Fury
f+3,1,4
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trn | M, m, M | 14, 8, 20 | i16~18, ,i26 | -22 | +62a (+46) | | 3,1 | TornadoInstant TornadoCombo from 2nd hit CH | |
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Wings of Fury
f+3,1,1+2
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spk | M, m, m,M | 14, 8, 6,20 | i16~18, ,i16~18 i5~6 | -12 | +7c | | 3,3,2 | SpikeCombo from 2nd CH | |
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Swivel Kick
f+4
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hom chp | h | 23 | i19 | +1 | +13 | | 1 | HomingChip on block [4] | |
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Clouded Peak
f+1+2
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bbr shd | m | 30 | i12 | -16 | +15d (+10) | | 1 | Balcony BreakShoulder | |
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Forward Roll > Phoenix Talon
f+3+4,3+4
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js23~ | m,m,m | 8,8,14 | i20~21 i4~5 i5~8 | +8 | +2d | | 2,2,4 | Low crush 23~ | |
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Belly Chop
df+1
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cs6~14 | m | 13 | i14 | -2 | +9 | | 1 | Transition to standing by holding any direction (-4, +7)High crush 6~14 | BT |
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Moon Swallow
df+2,3
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bbr | m, h | 15, 23 | i14, i23~24 | -1 | +35a (+9) | | 1,2 | Balcony BreakCancel to r15 FC with DB, D, or DF (-3, -16)Combo from 1st hit with 8F delayMove can be delayed by 6FInput can be delayed by 9F | FC |
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Moon Scorched Feather Tackle
df+2,1+2
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bbr shd | m, m | 15, 25 | i14, i24~25 | -14 | +21a (+16) | | 1,2 | Balcony BreakShoulderCombo from 1st hit with 7F delayMove can be delayed by 6FInput can be delayed by 9F | |
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Phoenix Tail
df+3
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trn hom cs6~29 | L | 23 | i29~30 | -23 | +71a (+55) | | 2 | TornadoInstant TornadoHomingCancel to BT with B (r31)On hit of whiff, transition to AOP with DSnake EdgeHigh crush 6~29 | BT,AOP |
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Sunset Fan
d+1
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| m,m,M | 7,7,7 | i17~19 i4~6 i3~9 | -5 | +8c | +9c | 3,3,7 | Transition to AOP with D+1 (-10, +4c, +5c)This move can become more minus if the final hit whiffsStanding (-13, -2c)AOP (-17, -5c) | AOP,FC |
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Giant Slayer
d+3,4
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bbr | L, h | 12, 21 | i14, i25~26 | +0 | +26a (+17) | | 1,2 | Balcony BreakCombo from 1st CH | |
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Phoenix
d+1+2
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cs1~ | | | | | | | | Transition to AOPTransition to r10 FC with AOP.uAlternate input BT.d+1+2High crush 1~ | AOP,FC,AOP |
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Spinner
d+3+4
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| special | | | | | | | Alternate input u+3+4 | |
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Storming Flower
db+1
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he bbr | m | 22 | i18 | -9 | +14a (+5) | | 1 | Heat EngagerHeat Dash +5, +36a (+26)Balcony BreakClean hit damage: 30 | |
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Feathered Fan
db+2
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cs6~ | L | 13 | i18~19 | -8 | +5c | +12 | 2 | High crush 6~ | BT |
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Knee Cracker
db+3
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| L | 0 | i15 | +2c | +2c | +14 | 1 | | |
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Nutcracker
db+4
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| L | 14 | i18 | -12 | +4c | +14 | 1 | This move is +20 on a traded hit | |
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Hypnotist
db+1+2
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ps2~10? | | | | | | | | Transition to HYPdb+1+2: perform Hypnotist rightub+1+2: perform Hypnotist leftActionable for 70FStance move properties change with amount of time spent in stance:1 step: 20~24F2 steps: 45~50F3 steps: 70~90FCan cancel stance after 40F with b, db, u, uf, f, df or 1 jabPunch parry (+9 HYP, opponent BT)Alternate input ub+1+2Parry state 2~10? | HYP,HYP |
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Great Wall Left
b+1
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| m | 10 | i8~13 | -12 | +1~+6 | | 6 | Transition to BT on hitTransition to standing on hit with B+1 (-1~+4) | BT |
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Seven Star Fist
b+2,2
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| m, L | 13, 15 | i15~16, i21~23 | -7 | +4 | +22a | 2,3 | Transition to BTCombo from 1st hit with 9F delayMove can be delayed by 6FInput can be delayed by 11F | BT,BT |
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Peacock Kick
b+3
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chp | h | 22 | i18~19 | +3 | +8c | +32d | 2 | Chip on block [6]Unparryable by traditional kick parries (bug?)Transition to BT | BT,BT |
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Moonhare Palm
b+4,1
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he bbr | m, m | 10, 20 | i13~14, i27 | -14 | +40d (-18) | | 2,1 | Heat EngagerHeat Dash +5, +43d (+35)Balcony BreakCombo from 1st hit with 8F delayMove can be delayed by 5FInput can be delayed by 8F | |
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Cross Lifting Palms
b+1+2
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| M,M | 8,12 | i15~16 i5~6 | -13 | +29a (+19) | | 2,2 | | |
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Rain Dance
b+3+4
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| | | | | | | | Transition to BTr25 BT when performed from BTr15 BT when performed from AOPAlternate input BT.b+3+4 (r25), AOP.b+3+4 (r15) | BT,BT |
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From the Ashes
ub+3
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trn js18~ | m | 23 | i20~21 | -13 | +36a (+26) | | 2 | TornadoTransition to AOPLow crush 18~ | AOP,AOP |
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Born of Fire
ub+4
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trn bbr pc7~21 | M | 20 | i22~24 | -13 | +13d (-4) | | 3 | TornadoBalcony BreakPower crush 7~21 | |
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Fortune Cookie
u+1+2,2,1
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bbr | m,m, m, m | 5,5, 12, 20 | i16~18 i2~4, ,i27~28 | -12 | +16a (+7) | | 3,3,2 | Balcony BreakCombo from 2nd hitCombo from 1st CHCancel to BT with B (-19/-8) | BT |
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Silver Needle
uf+1
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js9~ | L | 15 | i33 | -7 | +10g c | | 1 | Cancel to r42? FC with DLow crush 9~ | FC,AOP |
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Phoenix Flight
uf+2
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spk chp js9~ | m | 23 | i26~27 | +6c | +7c | +49a | 2 | SpikeTransition to standing with F (+4c, +5c, +47a)Alternate input u+2Chip on block [6]Low crush 9~ | BT |
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Bolting Rabbit
uf+3
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js9~ | m | 13 | i16~17 | -13 | +29a (+19) | | 2 | Low crush 9~ | |
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1st Hit
u+4
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spk js9~ | m | 20 | i23~26 | -7 | +4c | +24a | 4 | SpikeTransition to FC with D (-7, +4c, +24a)Transition with AOP with d+1+2 (-9, +2, +22)Low crush 9~ | FC |
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Shooting Star
uf+3+4
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bbr spk js9~ | m,m,m | 8,10,12 | i16~17, i10~11, i8~9 | -1 | +4d | | 2,2,2 | Balcony BreakSpikeTransition to BT on block or whiffTransition to standing on hitLow crush 9~ | BT,BT |
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Delayed Rising Toe Kick
uf,n,4
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js9~ | m | 20 | i23~24 | -18 | +27a (+17) | | 2 | Low crush 9~ | |
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Poison Flower
f,F+1,3
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bbr | m, h | 13, 20 | i15, i18~19 | -1 | +20a (+11) | | 1,2 | Balcony BreakCombos from 1st hit | |
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Eclipsing Moon
f,F+1,4
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| m, m | 13, 20 | i15, i21~22 | -12 | +22d | | 1,2 | Combos from 1st CH | |
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Fortune
f,F+2,1
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bbr | m, m | 12, 20 | i15, i27~28 | -12 | +16a (+7) | | 1,2 | Balcony BreakCombo from 1st hit with 2F delayMove can be delayed by 12FCancel to BT with B (-19,-8) | BT |
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Raccoon Swing
f,F+3
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| m | 12 | i14~15 | -5 | +6 | +12 | 2 | | BT |
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Soaring Blaze
f,F+4
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bbr chp | h | 20 | i20~23 | +9 | +13g c | +58a (+38) | 4 | Strong Aerial TailspinBalcony BreakTransition to HYP on hit or blockChip on block [6] | HYP |
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X Marks the Spot
f,F+1+2,1+2
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spk | m, m | 12, 20 | i14~16, i19~20 | -8 | +7c | +43a | 3,2 | SpikeCombo from 1st hit with 8F delayJail from 1st block with no delayMove can be delayed by 14FInput can be delayed by 16F | |
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Front Layout
f,F+3+4
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spk chp js9~ | M | 23 | i37~45 | -3 | +39a | | 9 | SpikeChip on block [9]Low crush 9~ | |
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Diving Falcon
f,f,F+3
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bbr chp js3~ | m | 20 | i23~30 | +7 | +29a (+19) | | 8 | Balcony BreakTransition to AOPChip on block [9]Alternate input wr3Low crush 3~ | AOP,AOP |
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Ten Hit Combo
u+4,1,2,1+2,1,3,4,4,4,1
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| m, h, h, m, m, h, l, l, m, m | 20, 4, 7, 12, 10, 15, 6, 5, 7, 14 | i23~26, i18 ,i11, i20~22, i17, i24, i31~33, i28~29, i30~32, i30 | -10 | +1 | | 4,1 | Combo from 2nd hitJail from 2nd block | |
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Ten Hit Combo 2
u+4,1,2,4,4,2,1+2,1,4,2
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| m, h, h, l, l, m, m, l. m, m | 20, 4, 7, 6, 1, 12, 12, 5, 7, 14 | i23~26, i18 ,i11, i26~28, i27~29, i17~18, i24~26, i35, i26, i49 | -10 | +22 | | 4,1 | Combo from 2nd hitJail from 2nd block | |
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False Salute
1+3+4
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js8~15 | | | | | | | | Low crush 8~15 | |
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Greetings
2+3+4
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Ki Charge
1+2+3+4
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Whirlwind Cross Kick
ws1,4
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bbr | m, m | 8, 16 | i12~13, i22~23 | -10 | +12g | | 2,2 | Balcony BreakCombo from 1st hit with 8F delayMove can be delayed by 7FInput can be delayed by 9F | BT |
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Sunflower
ws2
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| m | 17 | i13~14 | -3 | +7 | +38a (+28) | 2 | Transition to r22 standing by holding down any direction (-4, +6, +37a (+27)) | BT |
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Jasmine Blossom
ws2*
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| m | 20 | i22~23 | -3 | +38a (+28) | | 2 | Transition to r22 standing by holding down any direction (-4, +37a (+27)) | BT |
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Rising Axe Kick
ws3
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| m | 22 | i22~23 | +3 | +6c | +51a | 2 | Transition to FC +3 +6c with D | FC |
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Skyscraper Kick
ws4
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| m | 20 | i11~13 | -10 | +20a (+13) | | 3 | | |
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Low Back Turn
db+3+4
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cs | | | | | | | | Transition to BTHigh crush | BT,BT |
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Rain Dance
b+3+4
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| | | | | | | | Transition to BTr25 BT when performed from BTr15 BT when performed from AOPAlternate input BT.b+3+4 (r25), AOP.b+3+4 (r15) | BT,BT |
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Hypnotist
db+1+2
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ps2~10? | | | | | | | | Transition to HYPdb+1+2: perform Hypnotist rightub+1+2: perform Hypnotist leftActionable for 70FStance move properties change with amount of time spent in stance:1 step: 20~24F2 steps: 45~50F3 steps: 70~90FCan cancel stance after 40F with b, db, u, uf, f, df or 1 jabPunch parry (+9 HYP, opponent BT)Alternate input ub+1+2Parry state 2~10? | HYP,HYP |
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Phoenix
d+1+2
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cs1~ | | | | | | | | Transition to AOPTransition to r10 FC with AOP.uAlternate input BT.d+1+2High crush 1~ | AOP,FC,AOP |
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Return to the Nest
CH AOP.d+1
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fbr cs | l,t | 40 | i19 | -12 | +0 | | 1 | Floor BreakAttack throw on CHHigh crush | |
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Jumping Pirouette
While in the air 3
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bbr js | m | 30 | i14 | -2 | +29d | | 1 | Strong Aerial TailspinBalcony BreakTransition to AOP with D (-3, +28)Low crush | AOP |
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Crane Kick
While landing 4
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bbr js | m | 25 | i8 | -8 | +23a (+13) | | 1 | Balcony BreakLow crush | |
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Sky Kick
While landing 3
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| L | 19 | i15 | -18 | +27a | | 1 | | FC |
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Common Action Side Roll
Common Action Side Roll
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Common Action Wake-Up Low Kick
Common Action Wake-Up Low Kick
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Common Action Wake-Up Mid Kick
Common Action Wake-Up Mid Kick
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Common Action Spring Attack
Common Action Spring Attack
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Common Action Recovery Kick
Common Action Recovery Kick
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| | | | | | | 132).mp4 | | |
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Common Action Wake Up (Backward)
Common Action Wake Up (Backward)
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Common Action Stand Up
Common Action Stand Up
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Common Action Forward Roll
Common Action Forward Roll
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Common Action Wake Up Cross Chop
Common Action Wake Up Cross Chop
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Jade
1+3
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hom | t | 35 | i12 | -6 | +1d | | 1 | HomingThrow break 1 or 2 | |
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Ruby
2+4
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hom | t | 35 | i12 | -3 | +0d | | 1 | HomingThrow break 1 or 2Side swap | |
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Arm Flip
Left Throw
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| t | 45 | i12 | -3 | +0d | | 1 | Throw break 1 | |
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Dump the Bucket
Right Throw
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| t | 45 | i12 | -3 | +0d | | 1 | Throw break 2 | |
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Crank up
Back Throw
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| t | 50 | i12 | | +0d | | 1 | Unbreakable | |
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Wang's Waning Moon
f+2+3
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bbr | t | 20 | i14 | -2 | +20cs | | 1 | Balcony BreakThrow Break 1+216 additional damage on wall splatSide Swap | |
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Dragon Fall
df+2+4
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fbr | t | 38 | i12 | -2 | +0d | | 1 | Throw Break 2Floor BreakSide Swap | |
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Dislocator
uf+1+2
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| t | 40 | i12 | +0 | +0d | | 1 | Throw Break 1+2Side swap | |
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Hypnotist > Spin Behind
db+1+2 (parry)
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ps2~10? | | | | | | | | Transition to HYPdb+1+2: perform Hypnotist rightub+1+2: perform Hypnotist leftActionable for 70FStance move properties change with amount of time spent in stance:1 step: 20~24F2 steps: 45~50F3 steps: 70~90FCan cancel stance after 40F with b, db, u, uf, f, df or 1 jabPunch parry (+9 HYP, opponent BT)Alternate input ub+1+2Parry state 2~10? | HYP,HYP |
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High Mid Parry
b+1+3
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ps5~12? | | | | | +6 | | | Transition to BT on successful parryAlternate input b+2+4Also possible during HYP and BTParry state 5~12? | BT |
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Low Parry
Low Parry
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| | | | | | | | Cannot Low parry elbows, knees, heatbut, low kick in airborne state, and weapon attacks | |
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Fan Dance
1,d+2
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| h, m, | 5, 10 | i10, ,i29~31 | -12 | +17a | | 1,3 | Natural Combo, normally shift to BT, but 1,D+2 faces forward and 1,d+2,B Shift to Hypnotist | |
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1
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| h | 5 | i10 | +1 | +8 | | 1 | | |
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2
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| h | 8 | i10 | -2 | +6 | | 1 | | |
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4
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| h | 15 | i11 | -9 | +8 | +33a | 1 | Balcony Break on CH | |
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f+2
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| m | 12 | i16~17 | -5 | +4 | | 2 | | |
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f+2,1
›
| m, h | 12, 14 | i16~17, i20 | -6 | +5 | +7 | 2,1 | Combo from 1st hitJails from 1st blockTransition to HYP with B (+0, +11) | HYP |
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f+3
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kne | M | 14 | i16~18 | -9 | +2 | | 3 | KneeDoesn't hit grounded if opponent is on-axis in FUFT | |
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f+3,1
›
| M, m | 14, 8 | i16~18, i22~23 | -3 | +8 | | 3,2 | Combo from 1st hit | BT |
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Forward Roll
f+3+4
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js9~ | | | | | | | | Transition to AOP with DLow crush 9~ | AOP,FC |
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df+2
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| m | 15 | i14 | -6 | +7 | | 1 | | |
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df+4
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| m | 12 | i12 | -4 | +7 | | 1 | | |
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d+2
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cs4~ | sl | 8 | i11 | -4 | +7 | | 1 | Alternate input FC.2High crush 4~ | FC |
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d+3
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cs6~ | L | 12 | i14 | -12 | -3 | +1 | 1 | High crush 6~ | FC |
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d+4
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| l | 6 | i12 | -15 | -4 | | 1 | Alternate input FC.4 | FC |
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b+2
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hom | m | 13 | i15~16 | -6 | +5 | | 2 | HomingTransition to BT | BT,BT |
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b+4
›
| m | 10 | i13~14 | -9 | +0 | | 2 | | |
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2nd Hit
u+4,1
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| m, h | 20, 4 | i23~26, i18 | -10 | -4 | -1 | 4,1 | | |
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3rd Hit
u+4,1,2
›
| m, h, h | 20, 4, 7 | i23~26, ,i11 | -10 | +1 | | 4,1 | Combo from 2nd hitJail from 2nd block | |
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u+1+2
›
| m,m | 5,5 | i16~18 i2~4 | -11 | +0c | | 3,3 | | |
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u+1+2,2
›
| m,m, m | 5,5, 12 | i16~18 i2~4, i27 | -12 | -1 | | 3,3,1 | Combo from 1st CH | |
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f,F+1
›
spk | m | 13 | i15 | -11 | +7c | | 1 | SpikeTransition to AOP with D (-5, +13) | AOP |
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f,F+2
›
| m | 12 | i15 | -5 | +6 | | 1 | | |
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f,F+1+2
›
| m | 12 | i14~16 | -9 | +5 | | 3 | | |
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ws1
›
| m | 8 | i12~13 | -7 | +4 | | 2 | | |
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ws1+2
›
| m | 12 | i14~16 | -9 | +5 | | 3 | | |
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X Marks the Spot
ws1+2,1+2
›
spk | m, m | 12, 20 | i14~16, i19~20 | -8 | +7c | +43a | 3,2 | SpikeCombo from 1st hit with 8F delayJail from 1st block with no delayMove can be delayed by 14FInput can be delayed by 16F | |
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Wall Jump Backflip
(back to wall).b,b,UB
›
fs5~7 is8~24 fs25~33 js34~37 fs38~40 | m | 21 | i35~38 | +1 | +34d | | 4 | Floating state 5~7is8~24Floating state 25~33Low crush 34~37Floating state 38~40 | BT |