|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | Recovers 2f faster on hit or block (t27 r17) | |
|
1,1
›
| h, h | 5, 6 | i10 | -5 | +6 | | 1 | Jail from 1st attack with 3f delay | |
|
Flash Punch Combo
1,1,2
›
bbr | h, h, m | 5, 6, 16 | i10, i18 | -17 | +19a (+9) | | 1,1 | Balcony BreakCombo from 1st hit with 12f delayClean wall splat when near the wallApplies additional combo scaling on wall splat | |
|
One Two Strike
1,2
›
| h, h | 5, 8 | i10 | -3 | +8 | | 1 | Combo from 1st hit with 4f delayMove can be delayed 3f | |
|
Back Fist Combo
1,2,2
›
| h, h, h | 5, 8, 12 | i10, i17 | -12 | +4 | | 1,1 | Combo from 1st hitEnter FUJ -9 +4 r30 with D on frame 22 | FUJ |
|
1,2,2~1
›
| h, h, m | 5, 8, 20 | i10, i13 | -11 | +6 | | 1,1 | Combo from 2nd CHCancel to SS -5 -16 with D_U | SS |
|
Demon Executioner Volley
1,2,2~1,1+2
›
bbr | h, h, m, m | 5, 8, 20, 24 | i10, i13, i26 | -13 | +11a (+2) | | 1,1,1 | Balcony BreakCombo from 3rd hitCombo from 2nd CH | |
|
Wailing Demon Otoko Geri
1,2,4
›
trn | h, h, h | 5, 8, 21 | i10, i22~23 | -9 | +16g | +52a | 1,2 | TornadoCombo from 2nd CH with 2f delayOpponent recovers crouchingCan be charged | |
|
Wailing Demon Otoko Geri (charged)
1,2,4*
›
trn bbr | h, h, h | 5, 8, 27 | i10, i31~32 | +6 | +67a (+51) | | 1,2 | TornadoBalcony BreakTornado on standing hit8 chip damage on block | |
|
1,b+2
›
| h, m | 5, 17 | i10, i22 | -2 | +8 | | 1,1 | Combo from 1st CH with 3f delayInput can be delayed 10fMove can be delayed 7fEnter FUJ r30 with D | FUJ |
|
Demon Massacre
1,b+2,1
›
js38~61 | h, m, m | 5, 17, 20 | i10, i22, i35~39 | -15 | +30a (+20) | | 1,1,5 | Combo from 2nd CHLow crush 38~61 | |
|
Demon Basara
1,b+2,2
›
spk hed | h, m, m | 5, 17, 17 | i10, i22, i25~26 | -13c | +6c | | 1,1,2 | SpikeHeadCombo from 2nd hit | |
|
Demon Lair
1,b+2,4
›
bbr js17~39 | h, m, m | 5, 17, 30 | i10, i22, i39 | +5 | +30a (+9) | | 1,1,1 | Balcony Break12 chip damage on block13 chip damage on block in heatLow crush 17~39 | |
|
2
›
| h | 10 | i11 | +0 | +9 | | 1 | | |
|
Dogenkotsu
2,2
›
spk | h, m | 10, 13 | i11, i22 | -8 | +3c | | 1,1 | SpikeCombo from 1st hit with 2f delay | |
|
3
›
| m | 10 | i15 | -4 | +1 | | 1 | | |
|
Byakko Gekishin
3,2
›
| m, m | 10, 10 | i15, i22~23 | -13 | -2 | | 1,2 | Combo from 1st hit with 1f delayEnter FUJ -2 +9 r25 with D | FUJ |
|
Otoko Geri
4
›
trn bbr | h | 21 | i15~16 | -9 | +16g | +52a | 2 | TornadoBalcony BreakOpponent recovers crouching on hit | |
|
Otoko Geri (charged)
4*
›
trn bbr | h | 27 | i24~25 | +6 | +67a (+51) | | 2 | TornadoBalcony BreakTornado on standing hit8 chip damage on block | |
|
Demon Scissors
4~3
›
spk js10~37 fs38~ | M | 25 | i35~37 | -11a | +21a | | 3 | SpikeLow crush 10~37Floating state 38~ | FUFT |
|
Demon Breath
1+2
›
bbr | m | 25 | i12 | -10 | +24a (+14) | | 1 | Balcony Break | |
|
Mishima-Style Ultimate Technique: Warrior Instinct
1+4
›
rbr bbr | SL | [10;10] | i17 | +2 | +21g | | 1 | Reversal BreakBalcony BreakCan only be used once per matchUltimate Count 3 required to useCan be used while in FUJOpponent recovers crouching on hitCannot cause a K.O | WAR |
|
Auger
2+3+4
›
| | | | | | | | | |
|
f+2
›
| h | 13 | i15~16 | -9 | +2 | | 2 | | |
|
Tensu Gekishin
f+2,2
›
| h, m | 13, 10 | i15~16, i22~23 | -13 | -2 | | 2,2 | Combo from 1st hit with 4f delayEnter FUJ -2 +9 r25 with D | FUJ |
|
f+2~1
›
| m | 20 | i13 | -11 | +6 | | 1 | Cancel to SS with D_U | SS |
|
Demon Shout Volley
f+2~1,1+2
›
bbr | m, m | 20, 24 | i13, i26 | -13 | +11a (+2) | | 1,1 | Balcony BreakCombo from 1st hit | |
|
Lightning Crush
f+3
›
kne | m | 10 | i18~20 | -5 | +9 | | 3 | KneeEnter FUJ -2 +12 r25 with DPseudo-homing to SSR/SWR | FUJ |
|
Right Splits Kick
f+4
›
spk | m | 20 | i19~20 | +4 | +7c | +26d | 2 | SpikeEnter FUJ r27 with D+15c against a crouching opponent | FUJ |
|
Chrome Dome
f+1+2
›
spk hed | h | 15 | i12 | -14 | +14c | | 1 | SpikeHead | |
|
Thunder God's Kamae
f+3+4
›
| | | | | | | | Cancel to r20 with b or dbHeihachi remains in stance indefinitely unless a move is usedActionable after 40f | RAI |
|
df+1
›
| m | 10 | i13~14 | -5 | +7 | | 2 | | |
|
Muso Palm Strike
df+1,1
›
| m, h | 10, 8 | i13~14, i15 | -2 | +4 | | 2,1 | Combo from 1st hit | |
|
Muso Tekken
df+1,2
›
| m, m | 10, 20 | i13~14, i21 | -13 | +3 | | 2,1 | Combo from 1st hit | |
|
True Muso Tekken
df+1,2*
›
rbr bbr | m, m | 10, 28 | i13~14, i38~39 | +1 | +32a (+11) | | 2,2 | Reversal BreakBalcony Break9 chip damage on blockrecover an additional 3 health on hit or block | |
|
Zenith Muso Tekken
df+1:2*
›
trn rbr | m, m | 10, 23 | i13~14, i28~29 | -9 | +19a (+14) | | 2,2 | TornadoReversal BreakCombo from 1st hit9 chip damage on block10 chip damage on block in heat11 chip damage on block with perfect frame input12 chip damage on block with perfect frame input in heatRestores 3 additional recoverable health on hit or blockRestores 9 additional recoverable health on hit or block with perfect frame input23 damage upon releasing input within the 5f window (frames 1822)28 damage on a perfect input release exactly on frame 17 (gold spark) | |
|
df+2
›
| m | 8 | i13~14 | -7 | +4 | | 2 | | |
|
Reverse Muso Renken
df+2,1
›
| m, m | 8, 20 | i13~14, i20~21 | -17 | +12a (+5) | | 2,2 | Combo from 1st hit | |
|
df+3
›
kne | m | 10 | i15~16 | -6 | +5 | | 2 | Knee | |
|
df+3,1+2
›
| m, h,m,m | 10, 3,3,3 | i15~16, i14i9i8 | -15 | -4 | | 2,1,1,1 | Jail from 1st attack | |
|
Gokotai Rampage
df+3,1+2,1
›
| m, h,m,m, m | 10, 3,3,3, 25 | i15~16, i14i9i8, i22~23 | -15 | +20a (+15) | | 2,1,1,1,2 | Balcony break on airborne hitJail from 1st attackPowered up input df+3,1+2,qcf+1 (5 additional damage)Last button should be input as late as possible? | |
|
df+4
›
| m | 10 | i13~14 | -6 | +5 | | 2 | | |
|
Rapid Crush Combo
df+4,2
›
bbr | m, m | 10, 23 | i13~14, i20 | -12 | +9a (+0) | +55a | 2,1 | Balcony BreakCombo from 1st hit with 9f delay | |
|
Hammer Punch
d+1
›
spk | m | 12 | i16 | -9 | +2 | | 1 | SpikeEnter FC r28 with D | FC |
|
Hammer Beating
d+1,2
›
| m, m | 12, 14 | i16, i27~28 | -9 | +9 | +35a (+28) | 1,2 | Combo from 1st hit with 2f delayInput can be delayed 11fMove can be delayed 10fEnter RAI -5 +13 r24 with F | RAI |
|
Jichinsai
d+3
›
spk chp | M | 25 | i22~23 | -7 | +3a | | 2 | SpikeChip damage on block | |
|
* Fujin
* Wind God's Kamae
d+1+2
›
| | | | | | | | Actionable after 30f | FUJ |
|
Lightning Hammer
d+1+4
›
| m! | 50 | i60 | | +18a | | 1 | | |
|
Eishomon
db+2
›
spk cs8~ | L | 25 | i23~25 | -18 | +6c | | 3 | SpikeHigh crush 8~ | FC |
|
Sacred Tree Fell
db+3
›
| L | 10 | i16 | -13 | -2 | | 1 | | |
|
b+1
›
| m | 12 | i14~15 | -9 | +4 | | 2 | | |
|
Oni Yarai
b+1,4
›
trn kne js24~ | m, m | 12, 24 | i14~15, i22~23 | -13 | +7a | | 2,2 | TornadoKneeCombo from 1st hit with 12f delayMove can be delayed 10fLow crush 24~ | |
|
Rashomon
b+2
›
chp | m | 20 | i22~23 | +2 | +7 | | 2 | Balcony break on airborne hitChip damage on block | |
|
True Rashomon
b+2*
›
rbr bbr chp | m | 30 | i39~40 | +5 | +29a (+21) | | 2 | Strong Aerial TailspinReversal BreakBalcony BreakChip damage on blockEnter RAI +8 +32a (+24) r27 with F | RAI |
|
b+3
›
hom | h | 14 | i14~15 | -9 | +2 | | 2 | Homing | |
|
Hooking Crescent Thrust
b+3,2
›
| h, h | 14, 20 | i14~15, i20 | -1 | +15g | | 2,1 | Combo from 1st hit with 4f delay | |
|
Hooking Crescent Kick
b+3,3
›
spk | h, M | 14, 25 | i14~15, i22~26 | -12c | +3a | | 2,5 | SpikeCombo from 1st hit with 4f delay | |
|
Indra's Kick
b+4
›
bbr | m | 23 | i18~19 | -8 | +30a (+4) | +53a | 2 | Balcony Break6 chip damage on blockHas good left sidestep trackingRecovers 11F faster on hit or block (t54 r35) | |
|
Heaven's Merciless Wrath
b+1+2
›
he bbr ps5~25 | m | 20 | i42 | -11 | +23a (+13) | | 1 | Heat EngagerHeat Dash +5, +43d (+35)Balcony BreakGain 1 Ultimate Count on Heat activationParries all mid or high punches or kicksAttack is guaranteed after a successful parryParry state 5~25 | |
|
Skull Rupture
ub+2
›
bbr bbr ps5~12 | h | 25 | i18~19 | -6 | +14c | | 2 | Balcony BreakParries mid or high punchesForces backroll on normal hit28dmg, +22a (+12) on successful parryBalcony BreakParry state 5~12 | |
|
Genkotsu Crusher
ub+1+2
›
spk | m | 17 | i15 | -8 | +7c | +28d | 1 | SpikeCan be charged to power up | |
|
Genkotsu Crusher (charged)
ub+1+2*
›
fbr | m | 27 | i29 | +4 | +28d | | 1 | Floor Break | |
|
Demon's Wings
uf+1
›
bbr chp pc7~23 | m | 25 | i24~25 | -13 | +14a (+5) | | 2 | Balcony Break-8 on block after absorbing an attackChip damage on block after absorbing an attackPower crush 7~23 | |
|
uf+2
›
| m | 16 | i19 | -9 | +4 | | 1 | | |
|
Kidney Crush Combo
uf+2,1
›
he bbr chp | m, m | 16, 20 | i19, i27~28 | -11 | +21a (+11) | | 1,2 | Heat EngagerHeat Dash +5, +36a (+26)Balcony BreakChip damage on blockCombo from 1st hit with 10f delayGain 1 Ultimate Count on Heat activation | |
|
uf+3
›
bbr js9~ | m | 17 | i28~29 | -10 | -10a (-20) | | 2 | Balcony Break2nd hit available only on hit or blockLow crush 9~ | |
|
Hell Axle
uf+3,4
›
bbr chp js1~ | m, m | 17, 20 | i28~29, i20~21 | +4 | +30a (+23) | | 2,2 | Strong Aerial TailspinBalcony BreakChip damage on blockUnavailable on whiffLow crush 1~ | |
|
Wind Slicer
uf+4
›
hom bbr js9~29 fs31~32 | m | 17 | i24~26 | -9 | +43a | | 3 | HomingBalcony BreakLow crush 9~29Floating state 31~32 | |
|
Ki Charge
1+2+3+4
›
| | | | | | | | Can't block for 5 secondsCH state on your next attack for 5 seconds ''(Tekken 7 and prior games)''10% damage increase on the next attack for 5 seconds ''(Tekken 8 season 2 patch onward)''Attacks taken will be CH for 5 seconds | |
|
Zenith Rashomon
b:2*
›
rbr bbr chp | m | 23 | i29~30 | +6 | +24a (+14) | | 2 | Strong Aerial TailspinReversal BreakBalcony BreakChip damage on blockrecover an additional 3 health on hit or block23 damage upon releasing input within the 5f window (frames 1822)28 damage on a perfect input release exactly on frame 17 | |
|
Demon God Fist
f,F+2
›
trn | M | 22 | i19~21 | -16 | +37a (+27) | | 3 | Tornado | |
|
Left Splits Kick
f,F+3
›
spk | m | 21 | i20~22 | -3c | +56a | | 3 | Spike | |
|
Raoh Thrust
f,F+1+2
›
he bbr | m | 22 | i13 | -8 | +22a (+12) | | 1 | Heat EngagerHeat Dash +5, +43d (+35)Balcony Break4 chip damage on blockGain 1 Ultimate Count on Heat activation | |
|
Earth Scraper Kick
f,n,d,DF+3
›
js5~28 | L | 24 | i33~34 | -23 | +28a | | 2 | Low crush 5~28 | |
|
f,n,d,DF+4
›
| L | 15 | i16~17 | -23 | +8c | +28a | 2 | | |
|
f,n,d,DF+4,4
›
| L, L | 15, 10 | i16~17, i24 | -10 | +3c | +26a | 2,1 | +26a if previous hit connects | |
|
Spinning Demon
f,n,d,DF+4,4,4
›
| L, L, L | 15, 10, 8 | i16~17, i24 | -10 | +3c | +26a | 2,1 | +26a if previous hit connects | |
|
Spinning Demon Thunder God Fist
f,n,d,DF+4,4,4,1
›
js?~ | L, L, L, m | 15, 10, 8, 20 | i16~17, i24, i23~24 | -15 | +25a (+18) | | 2,1,2 | Can be performed after any number of f,n,d,DF+4 lowsLow crush ?~ | |
|
Spinning Demon Bell-Ringer
f,n,d,DF+4,4,4,3
›
bbr js17~ | L, L, L, h | 15, 10, 8, 30 | i16~17, i24, i25~28 | +9 | +45a | | 2,1,4 | Balcony Break10 chip damage on blockCan be performed after any number of f,n,d,DF+4 lowsNot duckable from the 2nd and 3rd lowsLow crush 17~ | |
|
f,n,d,DF+4,4,4,n+4
›
| L, L, L, m | 15, 10, 8, 10 | i16~17, i24, i24~25 | -3 | +8 | | 2,1,2 | Can be performed after any number of f,n,d,DF+4 lows | |
|
Spinning Demon Tsunami Kick
f,n,d,DF+4,4,4,n+4,4
›
spk | L, L, L, m, m | 15, 10, 8, 10, 20 | i16~17, i24, i24~25, i15 | -15 | +0c | | 2,1,2,1 | SpikeCombo from 4th hit with 11?F delayEnter FUJ -9 +6c r31 with DCan be performed after any number of f,n,d,DF+4 lows | FUJ |
|
Wind God Step
f,n,d,df
›
| | | | | | | | Cannot be bufferedStance moves can be buffered out of heat dashCancel to SS with uCancel to block with b | SS |
|
f,n,d,df,UF
›
js1~21 fs22~24 | | | | | | | | Unable to act from frames 3~27Low crush 1~21Floating state 22~24 | |
|
Electric Thunder God Fist
f,n,d,df:1
›
js19~40 fs41~43 | M | 33 | i19~21 | -11 | +26a (+16) | | 3 | 9 chip damage on blockLow crush 19~40Floating state 41~43 | |
|
Electric Wind God Fist
f,n,d,df:2
›
chp | h | 23 | i11~12 | +5 | +39a (+29) | | 2 | Chip damage on blockCan be performed without the d input: f,n,df#2 | |
|
Thunder God Fist
f,n,d,df+1
›
js19~40 fs41~43 | m | 30 | i19~21 | -15 | +30a (+20) | | 3 | Becomes Electric/Omen Thunder God Fist (f,n,df#1) during Heat, partially uses remaining Heat TimeLow crush 19~40Floating state 41~43 | |
|
Wind God Fist
f,n,d,df+2
›
| h | 20 | i11~12 | -10 | +39a (+29) | | 2 | Becomes Electric Wind God Fist (f,n,d,df#2) during Heat, partially uses remaining Heat Time | |
|
Bone Splinter Kick
f,n,d,df+3
›
trn bbr chp js5~28 | m | 30 | i27~28 | +11g | +31a (+10) | | 2 | TornadoBalcony BreakChip damage on blockLow crush 5~28 | |
|
Omen Thunder God Fist
f,n,df:1
›
js19~40 fs41~43 | M | 38 | i19~21 | -11 | +25a (+15) | | 3 | 11 chip damage on blockLow crush 19~40Floating state 41~43 | |
|
Iron Hand
qcf+2
›
he bbr | m | 30 | i14~15 | -17 | +18a (+8) | | 2 | Heat EngagerHeat Dash +5, +43d (+35)Balcony BreakGain 1 Ultimate Count on Heat activationCan be buffered | |
|
Leaping Side Kick
f,f,F+3
›
bbr js3~25 fs26~28 | m | 30 | i22~25 | +6 | +13a (+3) | | 4 | Balcony Break9 Chip damage on blockLow crush 3~25Floating state 26~28 | |
|
Roaring Stonehead
f,f,F+1+2
›
spk js3~23 | h | 20 | i15 | +3 | +6d | | 1 | SpikeTransition to r32 +6 +9d RAI with F4 Chip damage on blockLow crush 3~23 | RAI |
|
Quick Iron Fist
ws1
›
bbr | m | 17 | i13~14 | -14 | +35d (+27) | | 2 | Balcony Break | |
|
Dark Thrust
ws2
›
cs1~8 | m | 20 | i18 | -8 | +8 | +14c | 1 | Balcony break on airborne hit8F evasion?High crush 1~8 | |
|
ws3
›
| m | 10 | i18~19 | -11 | +0 | | 2 | | |
|
Holy Demon Cross
ws3,1+2
›
bbr | m, m | 10, 20 | i18~19, i22 | -9 | +13a (+4) | | 2,1 | Balcony BreakCombo from 1st hitInterrupt with i2 from 1st block | |
|
ws4
›
| m | 13 | i11~12 | -3 | +8 | | 2 | | |
|
Tsunami Kick
ws4,4
›
spk | m, m | 13, 16 | i11~12, i15 | -15 | +0c | | 2,1 | SpikeCombo from 1st hit with 9F delayJail from 1st block with 4F delayTransition to FUJ r31 with D (-9/+6c)Move can be delayed by 8FInput can be delayed by 9F | FUJ |
|
Neck Breaker
1+3
›
hom | t | 35 | i12~14 | -3 | -1d | | 3 | HomingThrow break 1 or 2 | |
|
Jumping Powerbomb
2+4
›
fbr | t | 35 | i12~14 | | +0d | | 3 | Floor BreakThrow break 1 or 2Side switch on breakHeihachi recovers BT on break | |
|
Atomic Drop
Back throw
›
| t | 60 | | | +0d | | | Unbreakable | |
|
Guillotine Chop
Left throw
›
| t | 40 | | | -3d | | | Throw break 1 | |
|
Freefall
Right throw
›
fbr | t | 45 | | | -4d | | | Floor BreakThrow break 2 | |
|
Stonehead
uf+1+2
›
bbr | t | 35 | i12 | +0 | +26a (+7) | | 1 | Balcony BreakThrow break 1+2Side switch on break | |
|
Headbutt Clash
uf+1+4
›
bbr | t | 30 | i12i48 | -6 | +28d (-30) | | 1,1 | Balcony BreakThrow break 1+2Headbutt can be reversed with input 1 or 2 or 3 or 4Only works on Male characters and Reina | |