Move Detail
Heihachi Mishima – Frame Data
1,2 – One Two Strike
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Heihachi Mishima
Startup
i10
Hit Level
h, h
Damage
5, 8
Active
1
On Block
-3
On Hit
+8
On Counter
—
Recovery
r22
Notes
Combo from 1st hit with 4f delayMove can be delayed 3f
Parent Move