|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | Recovers 2f faster on hit or block (t27 r17) | |
|
Double Jab
1,1
›
| h, h | 5, 6 | i10, i15 | -1 | +8 | | 1,1 | Jail from 1st attack with 3F delayCombo from 1st hit with 3F delay | |
|
Flash Claw Combo
1,1,2
›
| h, h, m | 5, 6, 14 | i10, i15, i13~14 | -17 | +18a (+13) | | 1,1,2 | Balcony Break on airborne hitCombo from 2nd hit with 11F delay+41? (+3?) on wall hit | |
|
One Two Strike
1,2
›
| h, h | 5, 8 | i10 | -3 | +8 | | 1 | Jail from 1st hit with 4F delayCombo from 1st hit with 4F delay | |
|
Back Fist Combo
1,2,2
›
| h, h, h | 5, 8, 12 | i10, i17 | -12 | +4 | | 1,1 | Combo from 1st hit with 11F delayJail from 2nd hit with 2F delayMove can be delayed 9F | |
|
1,2,3
›
fbr | h, h, m | 5, 8, 25 | i10, i29~31 | +4 | +24a | | 1,3 | Floor BreakInput can be delayed 1fMove cannot be delayedInterrupt with i10 from 2nd block | |
|
Shoot the Works
1,2,3,4
›
fbr | h, h, m, m | 5, 8, 25, 30 | i10, i29~31, i36~38 | +0~+2 | +11c~+13c | | 1,3,3 | Floor BreakInterrupt with i7 from 3rd block | |
|
One Two Knee
1,2,4
›
kne | h, h, m | 5, 8, 10 | i10, i11 | -10 | +4 | | 1,1 | KneeJail from 1st hitCombo from 1st hit | |
|
2
›
| h | 9 | i10 | +0 | +9 | | 1 | | |
|
Demon Backhand Spin
2,2
›
| h, h | 9, 20 | i10, i17 | -13 | -2 | | 1,1 | Jail from 1st attack with 2f delayMove cannot be delayed | |
|
3
›
| m | 16 | i17~19 | -12 | -6 | | 3 | | |
|
3,1
›
| m, h | 16, 11 | i17~19, i29~30 | +2 | +8 | | 3,2 | Combo from 1st hit | |
|
Hell Cyclone
3,1,2
›
trn | m, h, M | 16, 11, 20 | i17~19, i29~30, i25~28 | -11 | +72a (+56) | | 3,2,4 | TornadoInput can be delayed 12FMove can be delayed 4FInterrupt with i9 from 2nd block | |
|
Hell Spiral
3,1,4
›
| m, h, m | 16, 11, 20 | i17~19, i29~30, i23~24 | -9 | +15a (+6) | +59a | 3,2,2 | Balcony Break on normal hitInput can be delayed 12FMove can be delayed 4FInterrupt with i7 from 2nd block | |
|
Demon March
3,1,f,F
›
| m, h | 16, 11 | i17~19 | -2 | +4 | | 3 | | |
|
Last Rites
4
›
hom bbr | h | 24 | i17~18 | -5 | +10g | | 2 | HomingBalcony Break7 chip damage on block | |
|
Wheel of Pain
4~3
›
fbr js14~23 fs24~26 | M | 21 | i29-32 | -7c | +14a | | 1 | Floor BreakParryable by traditional kick parriesLow crush 14~23Floating state 24~26 | |
|
Tsujikaze
1+2
›
hom bbr | m,m | 12,25 | i17i25~26 | -12 | +7 | | 1,2 | HomingBalcony BreakInterrupt with i1 from 1st block1st forces crouching against crouching opponents (opponents recover standing after 2nd hit) | |
|
1+4
›
| SL,h | 5,5 | i16~17, i14 | -3 | +4 | | 2,1 | Jails | |
|
Three Ring Alaya
1+4,2
›
trn | SL,h, m | 5,5, 20 | i16~17, i14, i24~25 | -12 | +72a (+56) | | 2,1,2 | TornadoCombo from 2nd CH6 chip damage on block | |
|
Fly (FLY)
3+4
›
js20~58 fs59~61 | | | | | | | | Low crush 20~58Floating state 59~61 | FLY |
|
893P
f+2
›
fbr | m | 14 | i17~18 | -8 | +3 | | 2 | Floor Break | |
|
893P > Knee Kick
f+2,4
›
kne | m, m | 14, 17 | i17~18, i15 | -11 | +0 | +29a (+23) | 2,1 | KneeCombo from 1st hit with 15F delayMove can be delayed 13FInput can be delayed by 15F | |
|
Mourning Crow (MCR)
f+3
›
js18~32 fs33~35 | | | | | | | | Stance moves can be delayed by 10fLow crush 18~32Floating state 33~35 | MCR |
|
f+4
›
| m | 10 | i15~16 | -12 | -1 | | 2 | | |
|
Twisted Samsara
f+4,3
›
trn js27~51 fs52~54 | m, m | 10, 15 | i15~16, i26~27 | -22 | +18a (+8) | | 2,2 | TornadoCombo on 1st CH with 4F delayMove can be delayed by 15FInput can be delayed 16FEnter FLY +36a (+26) with ub_u_uf on hitLow crush 27~51Floating state 52~54 | FLY |
|
df+1
›
| m | 11 | i13 | -6 | +5 | +9 | 1 | | |
|
Dark Twin Lancer
df+1,2
›
bbr | m, h | 11, 20 | i13, i17 | -9 | +26a (+16) | | 1,1 | Balcony BreakCombo on 1st hit with 7F delayCombo on 1st CH with 10F delayMove can be delayed by 4FInput can be delayed by 10F | |
|
Dark Twin Apparition
df+1,4
›
bbr | m, m | 11, 23 | i13, i20~21 | -13 | +16g | +31d (+23d) | 1,2 | Balcony BreakOpponent recovers crouching on normal hitTransition to MCR with F on hit or CH (+16g/+31d (+23d))-9 on an empty MCR transition on hitCombo on 1st CH with 10f delayMove can be delayed by 5FInput can be delayed by 10F | MCR |
|
Bloody Glaive
df+2
›
| m | 17 | i15 | -9 | +6 | +9 | 1 | Transition to MCR with F on hit or CH (+14/+17)-11/-8 on an empty MCR transitionHas good right sidestep tracking | MCR |
|
df+3
›
| m | 12 | i16~17 | -9 | +2 | | 2 | +2c on hit against crouching opponents | |
|
df+3,2
›
| m, m | 12, 10 | i16~17, i19 | -13 | -7 | | 2,1 | Combo from 1st hit | |
|
Rengoku
df+3,2,4
›
trn js27~50 fs51~53 | m, m, m | 12, 10, 20 | i16~17, i19, i26-27 | -22 | +18a (+8) | | 2,1,1 | TornadoCombo from 2nd CH with 4f delayInput can be delayed 16fJails for 3?F from 2nd hitEnter FLY +36a (+26) with ub_u_uf on hitLow crush 27~50Floating state 51~53 | FLY |
|
df+4
›
| m | 10 | i13~14 | -9 | +2 | | 2 | | |
|
Tsunami Kick
df+4,4
›
fbr | m, m | 10, 16 | i13~14 | -15 | -4c | | 2 | Floor BreakCombo from 1st hit with 11F delayMove can be delayed 10F | |
|
Corpse Thrust
d+1
›
bbr pc7~17 | m | 25 | i18~19 | -14 | +20a (+10) | | 2 | Balcony BreakDamage taken during power crush state is recoverable.Reversal Break and -9 on block if an attack is absorbed10 chip damage on block after absorbing an attack in power crush statePower crush 7~17 | |
|
Crouch Straight
d+2
›
cs4~ | sl | 8 | i11 | -4 | +7 | | 1 | +7c on crouching hitHigh crush 4~ | FC |
|
Broken Plate
d+3
›
| L | 12 | i18~19 | -12 | -1 | +7c | 2 | Pseudo homing | |
|
Crouch Shin Kick
d+4
›
cs4~ | l | 6 | i12 | -15 | -4 | | 1 | -4c on crouching hitHigh crush 4~ | FC |
|
Double Lift Kicks
d+3+4
›
js16~30 | m,m | 5,20 | i15-16i15-16 | -15 | +30a (+20) | | 1,1 | Low crush 16~30 | |
|
Crouch Jab
db+1
›
cs4~ | sl | 5 | i10 | -5 | +6 | | 1 | Transition to Standing with f+6c on crouching hitHigh crush 4~ | FC |
|
Malicious Mace
db+2
›
cs6~ | L | 15 | i21~22 | -13 | +3c | +26a | 2 | 4 chip damage on blockHigh crush 6~ | FC |
|
Crouch Spin Kick
db+3
›
cs4~ | L | 10 | i16 | -17 | -6 | | 1 | -6c on crouching hitHigh crush 4~ | FC |
|
Demon's Spear
db+1+2
›
| m | 15 | i23~38 | -9 | +4 | | 16 | Cancel to r27 MCR with F (js27~)Balcony Break on air hit | MCR |
|
Demon's Spear (Slight Hold)
db+1+2*
›
| m | 25 | i39~60 | +5g | +7 | +37d (+29) | 22 | Balcony Break on CH or air hitCancel to r27 MCR with F (js27~)10 chip damage on block | MCR |
|
Demon's Lance (Max Hold)
db+1+2**
›
bbr | m | 42 | i61~63 | +10 | +37d | | 3 | Balcony BreakGuard BreakCancel to r27 MCR with F (js27~)16 chip damage on block | MCR |
|
Hellfire Blast
db+1+4
›
bbr | h! | 40 | i32~63 | | -30c~+1c | | 32 | Balcony Break-22c~-19c on averageForces backroll on hit | |
|
b+1
›
| h | 10 | i12 | -6 | +5 | | 1 | Tracks SSR/SWR completely | |
|
Brimstone Strike
b+1,2
›
bbr | h, m | 10, 20 | i12, i23 | -14 | +23a (+13) | | 1,1 | Balcony BreakCombo from 1st hit with 7f delayInput can be delayed by 15fMove can be delayed by 10fCancel to r15 -18 -7 with B | |
|
Imperial Wrath
b+1+3
›
bbr pc4~14 | m | 30 | i15 | -8 | +16a (+6) | | 1 | Balcony Break50% damage reduction when absorbing attacksDamage taken during power crush is recoverableReversal Break, -8 on block and 12 chip damage on block after absorbing an attack in power crush stater34 on hitPower crush 4~14 | |
|
b+2
›
| h | 11 | i14~16 | -13 | -2 | | 3 | | |
|
Rakshasa's Rampage
b+2,1
›
trn js30~51 fs52~54 | h, m | 11, 21 | i14~16, i30-31 | -16 | +29a (+19) | | 3,1 | TornadoInterrupt with i13 from 1st blockCan evade some jabsLow crush 30~51Floating state 52~54 | |
|
Rakshasa's Fury
b+2,3
›
he bbr js25~47 fs48~50 | h, m | 11, 23 | i14~16, i25~27 | -14 | +8a (-1) | | 3,3 | Heat EngagerHeat Dash +5, +43d (+35)Balcony Break6 chip damage on heat dashCombo from 1st hit with 5f delayMove can be delayed 3fLow crush 25~47Floating state 48~50 | |
|
Wicked Jambu Spear
b+3
›
he bbr js8~33 fs34~36 | M | 24 | i29~32 | -18~-15 | +10a~+13a | | 4 | Heat EngagerHeat Dash +5, +43d (+35)Balcony Break6 chip damage on heat dashBackswayMax distance from opponent when performed at tip range: ~3.82-3.83 (frames 16-19?)Low crush 8~33Floating state 34~36 | |
|
Demon Steel Pedal
b+4
›
| M | 20 | i17~18 | -8 | +6 | +30a (+24) | 2 | Opponent recovers FDFA on grounded hit | |
|
Aratama Strike
b+1+2
›
spk | m | 21 | i20~21 | +3c | +7c | +24d | 2 | SpikeOpponent recovers FDFA on CH4 chip damage on block | |
|
Lightning Screw Uppercut
b+1+4
›
fs64~85 | m! | 60 | i63~64 | | +20a (+10) | | 2 | Floating state 64~85 | |
|
Samsara
u+4
›
trn js9~44 fs45~47 | m | 22 | i20~21 | -25 | +15a (+5) | | 2 | TornadoMay evade some highs during frames 5-9Might evade some mids during frames 7-9Increased evasion when performed from crouching stateEnter FLY +35a (+25) with ub_u_uf on hitLow crush 9~44Floating state 45~47 | FLY |
|
Hellfire Cannon
u+1+2
›
| h | 27 | i18-35 | | | | 1 | Hits airborne opponents only | |
|
Infernal Shackle
uf+1
›
wpn | h | 10 | i21~23 | +11~+13 MCR | +16~+18 MCR | | 3 | Strong Aerial TailspinWeaponBalcony Break on airborne hitProjectile (unparryable)Transition to r20 MCR on hit or block only-14/-9 on an "empty" transitionr47 opponent hitstun2 chip damage on block | MCR |
|
Decapitating Sword
uf+2
›
hom | h | 25 | i20~23 | -4 | +25a | | 4 | HomingBalcony break on airborne hit | |
|
Reaper's Scythe
uf+3
›
fbr js9~25 fs26~28 | m | 21 | i28~29 | +3c | +13 | | 2 | Floor BreakLow crush 9~25Floating state 26~28 | |
|
Wraith Kick
uf+4
›
he bbr js8~18 | m | 21 | i18 | -8 | +11 | | 1 | Heat EngagerHeat Dash +5, +62a (+42)Balcony Break6 chip damage on heat dashLow crush 8~18 | |
|
Hisou
uf+3+4
›
bbr js10~47 fs48~50 | m,m | 8,20 | i16~17i13~14 | -16 | +7c | | 2,2 | Balcony BreakForces backroll on hitOpponent recovers in FCPseudo homing to SSL/SWL sideLow crush 10~47Floating state 48~50 | |
|
Ki Charge
1+2+3+4
›
js6~47 fs48~50 | | | | | | | | CH state for 5 secondsCan't block for 5 secondsLow crush 6~47Floating state 48~50 | |
|
b,f+2
›
| m | 12 | i15~17 | -9 | -1 | | 3 | Input bufferable-1c on hit against crouching opponentsPseudo-homing | |
|
b,f+2,1
›
elb | m, m | 12, 12 | i15~17, i14~15 | -10 | +1 | | 3,2 | ElbowCombo from 1st hit with 15f delayJail from 1st attack with no delayMove can be delayed 7f | |
|
Laser Cannon
b,f+2,1,2
›
bbr | m, m, m | 12, 12, 24 | i15~17, i14~15, i22~23 | -8 | +15a (+6) | +45a (+0) | 3,2,2 | Balcony BreakCombo on 2nd CH with 8f delayInput can be delayed 20fMove can be delayed 15f7 chip damage on block | |
|
Laser Crush
b,f+2,1,4
›
fbr js12~20 fs21~23 | m, m, M | 12, 12, 21 | i15~17, i14~15, i26~29 | -8c | +14a | | 3,2,4 | Floor BreakLow crush 12~20Floating state 21~23 | |
|
Laser Scraper
b,f+2,1,df+2
›
trn | m, m, m | 12, 12, 20 | i15~17, i14~15, i18~19 | -13 | +25a (+8) | | 3,2,2 | TornadoBalcony Break on grounded hit onlyCombo on 2nd CH with 11f delayInput can be delayed 20fInput can be delayed 14fOpponent recovers FDFA on hit | |
|
Laser Slice
b,f+2,3
›
bbr | m, h | 12, 21 | i15~17, i19~20 | -5 | +16g | | 3,2 | Balcony BreakCombo from 1st hit with 8F delayInterrupt with i4 from 1st blockOpponent recovers crouching on hitTransition to MCR with F on hit with F (+14)-11 on an empty MCR transitionMove cannot be delayedInput can be delayed by 8F | MCR |
|
b,f+1+2
›
wpn js24~80 fs81~83 | m | 6,6,6,6,6,6 | i25i6i6i6i6i6 | -17 | +31a (-2) | | 1,1,1,1,1,1 | WeaponProjectile (unparryable)17 damage on hit with scaling6 chip damage on blockLow crush 24~80Floating state 81~83 | |
|
Gates of Hades
b,f+1+2,2
›
js28~69 fs70~72 | m, M | 6,6,6,6,6,6, 30 (9) | i25i6i6i6i6i6, i28~31 | -31 | -14a (-23) | | 1,1,1,1,1,1,4 | Balcony break on standing hit onlyCombo from 1st hit9 damage with scaling from 1stLow crush 28~69Floating state 70~72 | |
|
Demon's Paw
f,F+2
›
he bbr | m | 24 | i15~16 | -8 | +15a (+6) | | 2 | Heat EngagerHeat Dash +5, +36a (+26)Balcony Breaki18 startup when unbuffered, and i16 startup when buffered7 chip damage on block9 chip damage on heat dashActive frame 1 range: 2.73 | |
|
Demon's Shaft
f,F+4
›
js10~30 fs31~33 | m | 22 | i20~21 | -6 | +16g | +55a | 2 | Balcony Break on normal hiti23 startup when unbuffered, and i21 startup when bufferedOpponent recovers crouching on hitActive frame 1 range: 3.70Low crush 10~30Floating state 31~33 | |
|
Demon's Tail
f,n,d,DF+3
›
js5~28 | L | 24 | i33~34 | -23 | -2a | | 2 | Opponent recovers FDFA on hitActive frame 1 range: 3.89Hold df for at least 13F after inputting f,n,d,df+3Low crush 5~28 | |
|
f,n,d,DF+4
›
| L | 7 | i16 | -23c | -5c | | 1 | | |
|
Spinning Demon Scythe
f,n,d,DF+4,4
›
spk | L, m | 7, 28 | i16, i25~26 | -16 | +7c | +14a | 1,2 | SpikeCombo from 1st hit | |
|
Spinning Demon Hellfire Beam
f,n,d,DF+4,1+2
›
trn | L, SM | 7, 14 (9) | i16, i29~40 | | +58a (+42) | | 1,12 | TornadoAvailable only on hitOpponent recovers FUFA on hit9 damage with scaling from previous hit | |
|
Wind God Step
f,n,d,df
›
| | | | | | | | Cannot be bufferedStance moves can be buffered out of heat engager or heat dashRecovers in FC at frame 20Cancel to sidestep with uCancel to block with b from frames 1 to 6Cancel to t1~t3 hFC with b from frames 7 to 9 | sidestep,hFC,CD |
|
Demon Hop
f,n,d,df,UF
›
js1~20 fs21~23 | | | | | | | | Can access wr3 by inputting 3 on frames 1~2Unable to act from frames 3~26Low crush 1~20Floating state 21~23 | |
|
Electric Wind God Fist
f,n,d,df:2
›
| h | 23 | i11~12(i14+) | +5 | +39a (+29) | | 2,1 | 4 chip damage on blockCan also be performed with f,n,df#2 (i13+) | |
|
Thunder God Fist
f,n,d,df+1
›
js22~43 fs44~46 | m | 30 | i22~24 | -16~-14 | +29a (+19) | | 3 | Active frame 1 range: 2.36Active frame 2 range: 2.52Low crush 22~43Floating state 44~46 | |
|
Heaven's Door
f,n,d,df+1,UF
›
fbr | m, t | 30, 10 | i22~24 | | -4d | | 3 | Floor BreakTransition to attack throw on hitAvailable only on hitOpponent recovers FDFA on hit | |
|
Wind God Fist
f,n,d,df+2
›
| h | 20 | i11~12(i15+) | -10 | +39a (+29) | | 2,1 | Turns into EWGF (f,n,d,df#2) while in heatConsumes 70F of remaining heat time while in heat4 chip damage on block while in heat | |
|
Demon's Hoof
f,n,d,df+3
›
fbr js5~28 | M | 25 | i26~28 | -8c | +16a | | 3 | Floor Break7 chip damage on blockActive frame 1 range: 3.62Active frame 2 range: 3.63?Low crush 5~28 | |
|
Spiral of Madness
f,n,d,df+1+2
›
hom bbr | m | 25 | i26~27 | -5 | +32d (+24d) | | 2 | HomingBalcony Break7 chip damage on blockOpponent recovers FUFA on CH | |
|
Leaping Side Kick
f,f,F+3
›
bbr js3~25 fs26~28 | m | 30 | i22~25 | +6~+9 | +13a (+3) | | 4 | Balcony Break9 chip damage on blockActive frame 1 range: 2.90Active frame 2 range: 3.53Active frame 3 range: 3.62Low crush 3~25Floating state 26~28 | |
|
Solo Piston
ws1
›
| m | 12 | i13~14 | -6 | +5 | +9 | 2 | | |
|
Solo Piston > Infernal Shackle
ws1,1
›
wpn | m, h | 12, 10 | i13~14, i30~32 | +11 MCR | +16 MCR | | 2,3 | Strong Aerial TailspinBalcony Break On air hitWeaponProjectile (unparryable)Combo from 1st CH with 2F delayInterrupt with i12 from 1st blockTransition to MCR on block or hit only-14/-9 on an empty MCR transition2 chip damage on blockInput delayable by 2FMove undelayable | MCR |
|
Solo Piston > Bloody Glaive
ws1,2
›
| m, m | 12, 15 | i13~14, i22 | -11 | +6 | +10 | 2,1 | Transition to MCR with F on hit or CH (+14/+17)-11/-8 on an empty MCR transitionCombos from 1st hit with 8F delayCombos from 1st CH with 11F delayInterrupt with i4 from 1st block (trade with i5)Input can be delayed 11FMove can be delayed 9F | MCR |
|
Twin Revival
ws1,4
›
bbr | m, h | 12, 21 | i13~14, i24~25 | -5 | +17a (+8) | | 2,2 | Balcony BreakCombo from 1st hit with 4f delayInput can be delayed 4fMove can be delayed 3f | |
|
Alaya
ws2
›
trn | m | 20 | i14~15 | -12~-11 | +72a (+56) | | 2 | TornadoFirst active frame range: 2.506 chip damage on blockSlight jab evasion properties | |
|
Organ Wrecker
ws3
›
kne | m | 16 | i14 | -11 | +9 | +14 | 1 | KneeTransition to MCR with F on hit or CH (+14/+23)-12/-3 on an empty MCR transitionCan be performed by holding 3 then inputtting f,n,d,df+4 or f,n,d,df+3+4 | MCR |
|
ws4
›
| m | 10 | i11~12 | -3 | +8 | | 2 | | |
|
Wretched Heel
ws4,4
›
spk | m, M | 10, 20 | i11~12, i27~28 | -16 | +7c | | 2,2 | SpikeCombo from 1st hit with 1F delayInterrupt with i8 from 1st blockInput can be delayed by 1FMove cannot be delayed | |
|
[[Wall_jump_attack|Wall Jump Attack]]
(back to wall).b,b,ub
›
js14~45 | m | 21 | i36~38 | +0c | +8d | | 3 | Low crush 14~45 | |
|
Double High Sweep
1+3
›
hom | t | 35 | i12~14 | +0 | +2d | | 3 | HomingThrow break: 1 or 2Can be done from FCTransition to BT on break | BT |
|
Judgment
2+4
›
hom | t | 35 | i12~14 | -3 | +0d | | 3 | HomingThrow break 1 or 2Side switch on hitOpponent recovers FUFA on hitCan be done from FC | |
|
Pivoting Hip Throw
Back Throw
›
| t | 50 | | | +1d | | | UnbreakableSide switch on hit | |
|
Shoulder Flip
Left Throw
›
| t | 43 | | -3 | +1d | | | Throw break 1Opponent recovers FUFA on hit | |
|
Over the Limit
Right Throw
›
| t | 40 | | -3 | +0d | | | Throw break 2Side switch on hitOpponent recovers FDFA on hit | |
|
White Mountain
df+2+3
›
fbr | t | 40 | i12 | -2 | -6d | | 1 | Floor BreakThrow break 2Can be done from FC | |
|
Obliteration
f,hcf+1+2
›
| t | 45 | i12 | -6 | +0d | | 1 | Throw break 1+2Side switch on hit when done on opponent's front and left sides from P1 sideSideswap on hit when done on opponent's left side from P2 sideCan be done from FC | |
|
Complicated Wire
qcb+1+3
›
| t | 40 | i12 | -2 | +0d | | 1 | Throw break 1Opponent recovers FUFA on hitCan be done from FC | |
|
Stonehead
uf+1+2
›
bbr | t | 35 | i12 | +0 | +25d (+7) | | 1 | Balcony BreakThrow break 1+2Side switch on throw breakCan be done from FC | |