Move Detail
Devil Jin – Frame Data
H.b,f+2,1,4,1+2 – Laser Crush > Annihilation Beam
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Devil Jin
Startup
i15~17, i24~35
Hit Level
m, m, M, SM
Damage
12, 12, 21, 15
Active
3,12
On Block
+2
On Hit
+4c~+15c
On Counter
—
Recovery
r33
Notes
Balcony BreakTornadoWeaponProjectile (unparryable)Forces backroll on hit+59a(+43) from previous hitJail from 3rd block3 chip damage on blockConsumes 220F of remaining heat time