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Yoshimitsu – Frame Data
R.df+1+2 – Trailokya Pilgrimage
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Yoshimitsu
Avvio
i20
Livello di colpo
m,t
Danno
55+
Attivo
1
In blocco
-18
Al colpo
+0d
In Contro
—
Recupero
r39 1SS
Note
Rage ArtRemoves Recoverable HealthReversal BreakDamage increases with lower health, maximum 82Freezes match timer on activation and on hitRestores recoverable health on hitTransition to attack throw on hitConsumes RagePower crush 8~