Dettagli Mosse
Armor King – Frame Data
OTG.db+2+4 – Stand Up
Armor King
Avvio
i18~20
Livello di colpo
th(g)
Danno
—
Attivo
3
In blocco
+0
Al colpo
+12
In Contro
—
Note
Throw break 2Opponent recovers standing (+12)Opponent can be FUFT,FUFA,FDFT,FDFAIf opponent was FUFA or FDFA, opponent recovers BT (+9)