Dettagli Mosse
Armor King – Frame Data
f,f,F+2+4 – Brilliant Brawler Kick
Armor King
Avvio
i10
Livello di colpo
th(h)
Danno
40 (45)
Attivo
1
In blocco
-5
Al colpo
+10d
In Contro
—
Recupero
FUFT
Note
Balcony BreakThrow break 1+2Input n,f,F+2+4 within 6 frames after dash startup (f,n,f) to execute "blue spark" (+5 damage).i13 startup for Bluespark throw with buffered inputOpponent left FUFTArmor King recovers FUFTbecomes Homing in heatRestores 60F of remaining Heat time
Transizioni
FUFT