Move Detail
Yoshimitsu – Frame Data
df+2 – Basic Uppercut
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Yoshimitsu
Startup
i15~16
Hit Level
m
Damage
13
Active
2
On Block
-7
On Hit
+34a (+24)
On Counter
—
Recovery
r25
Notes
+4s against crouchingLaunches crouching on CHCan evade jabs on frames ?~?