Move Detail
Yoshimitsu – Frame Data
qcf+2 – Soul Siphon
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Yoshimitsu
Startup
i15~16
Hit Level
t
Damage
22
Active
2
On Block
+0
On Hit
+0
On Counter
—
Recovery
r23
Notes
Throw break 1+235 damage as a backthrowYoshimitsu recovers 16 healthOn break:-Opponent recovers 22 health (35 on backthrow)-Yoshimitsu loses 16 health