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Move Detail

Yoshimitsu – Frame Data

NSS.d+1+4 – Unfinished Business

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NSS.d+1+4 Unfinished Business
Yoshimitsu Yoshimitsu
Startup
Hit Level
Damage
Active
On Block
On Hit
On Counter
Recovery r65 NSS
Notes
Yoshimitsu is invisible on frames 50~64, but can still be hitTransition to 1SS.IND with DTransition to DGF with U
Transitions

1SS.IND,DGF,NSS