Move Detail
Yoshimitsu – Frame Data
NSS.d+1+4 – Unfinished Business
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Yoshimitsu
Startup
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Hit Level
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Damage
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Active
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On Block
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On Hit
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On Counter
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Recovery
r65 NSS
Notes
Yoshimitsu is invisible on frames 50~64, but can still be hitTransition to 1SS.IND with DTransition to DGF with U
Transitions
1SS.IND,DGF,NSS