Move Detail
Yoshimitsu – Frame Data
NSS.KIN.1+4
No video available
Yoshimitsu
Startup
i12~15
Hit Level
m
Damage
20
Active
4
On Block
-20
On Hit
+14 +64a
On Counter
—
Recovery
r36 1SS
Notes
Strong Aerial TailspinWeaponKnockdown against BT opponent, +19a (+9)4 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitCan be done from Crouch Level 1H.1+4: Consumes 300F of remaining Heat time