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Move Detail

Yoshimitsu – Frame Data

4,4 – Double Roundhouse

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4,4 Double Roundhouse
Yoshimitsu Yoshimitsu
Startup i12~13, i24~25
Hit Level h, h
Damage 16, 16
Active 2,2
On Block -4
On Hit +4
On Counter
Recovery r31
Notes
Combo from 1st hit with 4f delayMove cannot be delayed
Parent Move

4 Magic 4