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Move Detail

Yoshimitsu – Frame Data

3,NSS.1

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3,NSS.1
he bbr wpn js26~
Yoshimitsu Yoshimitsu
Startup i15~16, i22~24
Hit Level m, h
Damage 12, 22
Active 2,3
On Block +7
On Hit +18g
On Counter
Recovery r23 DGF
Notes
Heat EngagerHeat Dash +5, +62a (+42)Balcony BreakWeaponCombo from 1st hit6 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or lessDoes not transition to DGF during Heat DashRecovers in 1SS3,H.1: Consumes 90F of remaining Heat timeLow crush 26~
Transitions

DGF,DGF

Parent Move

3 Enma