Move Detail
Yoshimitsu – Frame Data
3,NSS.1
No video available
Yoshimitsu
Startup
i15~16, i22~24
Hit Level
m, h
Damage
12, 22
Active
2,3
On Block
+7
On Hit
+18g
On Counter
—
Recovery
r23 DGF
Notes
Heat EngagerHeat Dash +5, +62a (+42)Balcony BreakWeaponCombo from 1st hit6 chip damage on blockRecovers 1 base health or 6 additional recoverable health on hitRecovers 1 base health when remaining recoverable health is 5 or lessDoes not transition to DGF during Heat DashRecovers in 1SS3,H.1: Consumes 90F of remaining Heat timeLow crush 26~
Transitions
DGF,DGF
Parent Move