Move Detail
Yoshimitsu – Frame Data
FC.DF+1 – * Sword Sweep * Samurai Cutter
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Yoshimitsu
Startup
i26
Hit Level
l!
Damage
[12;12]
Active
1
On Block
—
On Hit
+70a (+54)
On Counter
—
Recovery
r44
Notes
Weapon100% recoverable damageCannot be buffered after Heat DashMust hold DF for 5 framesi27 effective startup (with FC.db,b+1 input)i31 effective startup (with FC.DF+1 input)i37 effective startup (FC.db,b+1 from manual crouch)i41 effective startup (FC.DF+1 from manual crouch)High crush 1~34