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Move Detail

Yoshimitsu – Frame Data

f,F+1+4 – Suicide

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f,F+1+4 Suicide
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Yoshimitsu Yoshimitsu
Startup i45
Hit Level m!
Damage 60
Active 1
On Block
On Hit -65a
On Counter
Recovery r125 FDFT
Notes
WeaponCannot be buffered60 self-damage during 1st recovery frameNSS.f,F+1+4 will always cancel into f,F+1+4,nDealing lethal damage will award the victory to YoshimitsuHolding any direction will trigger the attack, not just forward
Transitions

FDFT