Move Detail
Yoshimitsu – Frame Data
f,F+1+4 – Suicide
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Yoshimitsu
Startup
i45
Hit Level
m!
Damage
60
Active
1
On Block
—
On Hit
-65a
On Counter
—
Recovery
r125 FDFT
Notes
WeaponCannot be buffered60 self-damage during 1st recovery frameNSS.f,F+1+4 will always cancel into f,F+1+4,nDealing lethal damage will award the victory to YoshimitsuHolding any direction will trigger the attack, not just forward
Transitions
FDFT