Move Detail
Yoshimitsu – Frame Data
uf+3+4 – Poison Wind
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Yoshimitsu
Startup
i31~35
Hit Level
M
Damage
20
Active
5
On Block
-16~-12
On Hit
-4a
On Counter
—
Recovery
r31
Notes
Floor BreakIn 1SS cancel to DGF r41 with 1+2 on frame 23In 1SS enter FLE r28 with d+1+2In 1SS enter IND r28 with d+1+2 (or NSS.d+1+2)On hit, transitions to -4a r49 backward jump automaticallyLanding on opponent's head, transitions to -48a (-58) r75 hop automatically, hitting Yoshimitsu during this animation forces him into BTLow crush 10~32Floating state 33~35
Transitions
DGF,FLE,IND