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Move Detail

Yoshimitsu – Frame Data

uf+1,NSS.1 – Double Decapitation

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uf+1,NSS.1 Double Decapitation
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Yoshimitsu Yoshimitsu
Startup i17, i29~30
Hit Level m, M
Damage 10, 22
Active 1,2
On Block -10
On Hit +9c
On Counter
Recovery r33 1SS
Notes
Floor BreakWeaponCombo from 1st hit with 4f delayInput can be delayed 4fMove can be delayed 3fInterrupt with i6 from 1st blockTransition to FLE on hit onlyGood sidestep right trackingRestores 3 additional recoverable health on hit
Transitions

FLE

Parent Move

uf+1