Move Detail
Yoshimitsu – Frame Data
ub+1+3,n,1 – Sword Poke Windmill
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Yoshimitsu
Startup
i50~52, i28~113i2~4
Hit Level
m!, m!
Damage
40, 22
Active
3,86,3
On Block
—
On Hit
-57a
On Counter
—
Recovery
r30
Notes
WeaponCancel early to r25 with B on frame 64Possible to double-hit during cancel
Parent Move