Move Detail
Paul Phoenix – Frame Data
d+4,2:1+2 – Demolition Man (Perfect Input)
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Paul Phoenix
Startup
i15, i26~27
Hit Level
L, m, m
Damage
9, 23, 30
Active
1,2
On Block
-17
On Hit
+3d (-6)
On Counter
+35a (-12)
Recovery
r41
Notes
Balcony BreakMove can be delayed 1fInput can be delayed 1fCombo from 1st CL with 1f delay +13d (+6)Combo from 1st CH with 1f delay +13d (+6)Combo from 2nd hit with 1f delay +13d (+6)Perfect input window 21~22f after 2 inputPerfect input increases damage, wall carry
Parent Move