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Move Detail

Paul Phoenix – Frame Data

d+4,2:1+2 – Demolition Man (Perfect Input)

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d+4,2:1+2 Demolition Man (Perfect Input)
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Paul Phoenix Paul Phoenix
Startup i15, i26~27
Hit Level L, m, m
Damage 9, 23, 30
Active 1,2
On Block -17
On Hit +3d (-6)
On Counter +35a (-12)
Recovery r41
Notes
Balcony BreakMove can be delayed 1fInput can be delayed 1fCombo from 1st CL with 1f delay +13d (+6)Combo from 1st CH with 1f delay +13d (+6)Combo from 2nd hit with 1f delay +13d (+6)Perfect input window 21~22f after 2 inputPerfect input increases damage, wall carry
Parent Move

d+4