Move Detail
King – Frame Data
b+2,1+2 – Chupacabra > Head Butt
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King
Startup
i14, i24~25
Hit Level
h, h
Damage
16, 22
Active
1,2
On Block
+2c
On Hit
+22a
On Counter
—
Recovery
r27
Notes
HeadForces crouching on block.Move can be delayed by 10FInput can be delayed by 15F
Parent Move