Move Detail
King – Frame Data
AIR.1+3 / AIR.f+1+3 – Mid-Air Leg Cross Hold
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King
Startup
i12~14/i15~17
Hit Level
t(a)
Damage
30
Active
3,3
On Block
—
On Hit
+0d
On Counter
—
Notes
HomingCannot throw break.Input f+1+3 to increase throw range, but its startup is 3 frames slower.Opponent recovers in FDFT.