Move Detail
Jin Kazama – Frame Data
b,f+2,1,2 – Evil Intent
Jin Kazama
Startup
i15~i16, i19~20
Hit Level
m, h, m
Damage
15, 14, 20
Active
1,1,2
On Block
-5
On Hit
+18a (+9)
On Counter
+50a (+3)
Recovery
r26
Notes
Balcony BreakCombo from 2nd CH with 15fInput can be delayed 16fMove can be delayed 10f
Parent Move