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Move Detail

Fahkumram – Frame Data

1,2,4,3~4 – Left Right Combo > Erupting Knee Convergence

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1,2,4,3~4 Left Right Combo > Erupting Knee Convergence
kne
Fahkumram Fahkumram
Startup i10, i17, i21~22
Hit Level h, h, h, m
Damage 5, 8, 10, 20
Active 1,1,2
On Block -5
On Hit +9
On Counter +44a
Recovery r23
Notes
KneeCan be charged with held inputEffective startup i36~37Interrupt with i17 from 3rd blockInterrupt with i5 from 3rd hitMove can be delayed by 2FRecovers 2f slower on hit or block
Parent Move

1,2,4