|
Wall Jump Attack
(Back to wall).b,b,UB
›
bbr is8~13 js?~? fs?~? | m | 21 | i40~43 | +6~+9 | +28a (+19) | | 4 | Balcony Breakis8~13Low crush ?~?Floating state ?~? | BT |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | | |
|
Left Right Combo
1,2
›
| h, h | 5, 12 | i10, i12 | -3 | +7 | | 1,1 | Jail from 1st attack with 2f delayCan shift to r22 SZN -4/+6 with 3+4 or D | |
|
Left Right Combo > Black Hole
1,2,4
›
trn bbr js23~42 fs43~45 | h, h, M | 5, 12, 20 | i10, i12, i23~25 | -14~-12 | +15a (-2) | | 1,1,3 | TornadoBalcony BreakCombo from 1st or 2nd CHLow crush 23~42Floating state 43~45 | BT |
|
Crusader
1+2
›
he | m | 20 | i14 | -9 | +15a | | 1 | Heat EngagerHeat Dash +5, +43d (+35) | |
|
Crusader
1+2
›
he | m | 20 | i14 | -9 | +15a | | 1 | Heat EngagerHeat Dash +5, +43d (+35) | |
|
Ki Charge
1+2+3+4
›
| | | | | | | | CH state for 5 secondsCan't block for 5 seconds | |
|
Dead End
1+2+3+4,b,f,1+2
›
cs12~42 | m! | 60 | i59~61 | | +21a (+11) | | 3 | Balcony Break Cannot be blockedHigh crush 12~42 | |
|
Grave Digger
1+3
›
| t | 35 | i12~14 | -6 | +0d | | 3 | Throw break 1 or 2 | |
|
Right Jab
2
›
| h | 9 | i10 | -1 | +8 | | 1 | | |
|
PDK Combo
2,3
›
cs6~ | h, l | 9, 10 | i10, i22 | -13 | -2 | | 1,1 | Combo from 1st hitHigh crush 6~ | |
|
PK Combo
2,4
›
wc | h, h | 9, 16 | i10, i18~19 | -8~-7 | +8 | | 1,2 | Wall Crush +16g on hit, +18g on hit when transitioning into CDTransition to +8 BT on hit with BTransition to +8 FC on hit with DTransition to +10 CD on hit with F | BT,FC,CD |
|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Power crush 7~16 | |
|
Salamander
2+4
›
| t | 35 | i12~14 | -3 | +0d | | 3 | Throw break 1 or 2Side switch | |
|
3
›
| m | 10 | i14~15 | -8~-7 | +3~+4 | | 2 | | |
|
3,3
›
| m, h | 10, 16 | i14~15, i17~18 | -8~-7 | +5~+6 | | 2,2 | Combo from 1st hitJail from 1st block | |
|
Valkyrie Lance Combo
3,3,4
›
bbr | m, h, h | 10, 16, 20 | i14~15, i17~18, i26~27 | -9 | +13c | +66a (+50) | 2,2,2 | Balcony BreakCombo from 2nd CHCancel to r18 BT at -16~-15/-3~-2 with BForces tech backroll on hit | BT |
|
Chariot
3~4
›
spk | m,M | 10,16 | i25~26i31~36 | -9~-4 | +19a | | 2,6 | Spike | BT |
|
Chariot to Blind Roll
3~4,F
›
js13~41 fs42~44 | m,M | 10,16 | i25~26i31~36 | -39~-36 | -8 | | 2,6 | Will phase through opponent up-closeLow crush 13~41Floating state 42~44 | |
|
Soulzone
3+4
›
| | | | | | | | Transition to CD (Shadow Sprint) with FAlternate input: d+3+4 or hFC.3+4 | CD,SZN |
|
Soulzone
3+4
›
| | | | | | | | Transition to CD (Shadow Sprint) with FAlternate input: d+3+4 or hFC.3+4 | CD,SZN |
|
High Kick
4
›
| h | 16 | i12~13 | -7~-6 | +3~+4 | | 2 | | |
|
Brocken Connect
4,1
›
| h, h | 16, 13 | i12~13, i19~20 | -3~-2 | +7~+8 | | 2,2 | Combo from 1st hitJail from 1st block | BT |
|
Hydra Bite
4~3
›
js14~27 fs28~30 | m,m | 8,10 | i16i29~30 | -16~-15 | +31a (+21) | | 1,2 | Recovery listed is for the second hitLow crush 14~27Floating state 28~30 | |
|
Hydra Bite Low
4~3,1
›
cs1~ | m,m, l | 8,10, 15 | i16i29~30, i34~35 | -13~-2 | +4~+5 | | 1,2,2 | Can be delayedHigh crush 1~ | FC |
|
Hydra Bite High
4~3,3
›
bbr | m,m, h | 8,10, 18 | i16i29~30, i24~27 | -3~+0 | +14a | | 1,2,4 | Balcony BreakCan be delayed | |
|
Hydra Bite Mid
4~3,4
›
bbr | m,m, m | 8,10, 20 | i16i29~30, i33~34 | -14~-13 | +15a | | 1,2,2 | Balcony BreakCan be delayed | |
|
War Hound
b,B+2
›
bbr ps1?~ | m,h | 15,21 | i17~18i30~31 | -10~-9 | +5~+6 | | 2,2 | Balcony BreakJail from 1st attackParries high or mid punches or kicksParry state 1?~ | |
|
Blind Ghost
b,B+2,P
›
| m,h, t | 15,21, 35 | i17~18i30~31, i15~25 | -8~+2 | +0d | | 2,2,11 | | BT |
|
Elbow Strike
b+1
›
spk elb | h | 21 | i16~17 | +7c~+8c | +10c~+11c | +33d | 2 | SpikeElbowDeals chip damage on blockTransitions to r26 SZN on hit or block only | |
|
Alternating Smash
b+1+2
›
bbr | m | 30 | i28~30 | -15~-13 | +20a (+10) | | 3 | Balcony BreakBackswing blowEvades on 6f | |
|
Utsusemi Escape
b+1+3
›
ps1~10 | | | | | | | | Parries all attacks except for Rage ArtsParry state 1~10 | |
|
Utsusemi Escape
b+1+3,P
›
js1~32 cs33~ | | | | | -31 | | | Deals recoverable self-damage on a successful parryRaven will teleport back a safe distanceCan input b+1+3/b+2+4 again at frame 40 before recovering in FCLow crush 1~32High crush 33~ | FC |
|
b+2
›
| h | 12 | i15~17 | -14~-12 | -3~-1 | | 3 | | |
|
b+2,2
›
elb | h, m | 12, 17 | i15~17, i22 | -3 | +6 | +8 | 3,1 | ElbowCombo from 1st hit with 7F delayInput can be delayed 13f | BT |
|
Deadly Talon
b+2,2,1+2
›
cs18~29 | h, m, L | 12, 17, 20 | i15~17, i22, i20~21 | -30~-29 | +3d | | 3,1,2 | Combo from 2nd CHHigh crush 18~29 | |
|
Unicorn's Tail
b+2,2,3
›
bbr | h, m, M | 12, 17, 20 | i15~17, i22, i21~22 | -19~-18 | +12a (-5) | +26a (+16) | 3,1,2 | Balcony BreakCombo from 2nd CHGrounded hit can be inconsistent | |
|
Missing Worm
b+2,4
›
| h, h | 12, 13 | i15~17, i24~25 | -7~-6 | +4~+5 | | 3,2 | Combo from 1st hit with 5F delayInput can be delayed 13f | |
|
Missing Worm > Phantom Halberd
b+2,4,2
›
trn | h, h, sm | 12, 13, 21 | i15~17, i24~25, i19~20 | -13 | +24a (+9) | | 3,2,2 | TornadoCombo from 2nd CHAvailable only on hit or block | |
|
Hades Heel
b+3
›
spk chp | M | 23 | i27~29 | +4~+6 | +15a | | 3 | SpikeChip damage on block | |
|
Labyrinth
b+3+4
›
| | | | | | | | | BT |
|
b+4
›
kne | m | 13 | i14~15 | -9~-8 | -1~+0 | | 2 | Knee | |
|
Skull Smasher
b+4,4
›
spk | m, m | 13, 20 | i14~15, i17~19 | -8~-6 | +6c~+8c | | 2,3 | SpikeCombo from 1st hit | BT |
|
Skull Smasher Feint
b+4,B+4
›
spk | m, M | 13, 24 | i14~15, i37~42 | +1c~+6c | +2c~+7c | +12a | 2,6 | Spike | BT |
|
Skull Smasher Feint Low
b+4,B+4~3
›
cs12~37 | m, L | 13, 11 | i14~15, i20 | -11 | +0 | | 2,1 | High crush 12~37 | |
|
Skull Spin
b+4,B+4~3,3+4
›
| m, L, m | 13, 11, 15 | i14~15, i20, i26~30 | -25~-21 | +6a | | 2,1,5 | Combo from 2nd hit with 4f delayInput can be delayed 7f | |
|
Dark Matter
Back throw
›
fbr | t | 50 | | | -4d | | | Floor BreakUnbreakable | |
|
Crouch Jab
d+1
›
cs4~ | sl | 5 | i10 | -5 | +6 | | 1 | Can recover standing with fHigh crush 4~ | FC |
|
Crouch Straight
d+2
›
cs4~ | sl | 8 | i11 | -4 | +7 | | 1 | High crush 4~ | FC |
|
Stinging Low
d+3
›
| L | 10 | i15 | -11 | +0 | | 1 | | |
|
Basilisk Fang
d+4
›
cs6~ | L | 18 | i21 | -13 | -2 | +13g | 1 | High crush 6~ | FC |
|
Assassin's Sting
db+2
›
| m | 13 | i13~14 | -4~-3 | +5~+6 | | 2 | | BT |
|
Assassin's Sting Combo
db+2,1
›
| m, h | 13, 15 | i13~14, i22~23 | -1~+0 | +8~+9 | | 2,2 | Combo from 1st hitTransition to r22 SZN (-4/+5) with 3+4 or D | SZN |
|
Assassin's Sting > Phantom Javelin
db+2,1,1
›
bbr | m, h, sm | 13, 15, 24 | i13~14, i22~23, i18~19 | -13 | +2a (-7) | | 2,2,2 | Balcony BreakCombo from 2nd CHAvailable only on hit or block | |
|
Killer Bee
db+3
›
js8~24 fs25~27 cs28~ | L | 19 | i28~29 | -12~-11 | +5~+6 | +39d | 2 | Cannot be low parriedLow crush 8~24Floating state 25~27High crush 28~ | FC |
|
Shinobi Cyclone
db+4
›
cs6~49 | L | 21 | i24~25 | -14~-13 | +4c~+5c | +37a | 2 | High crush 6~49 | |
|
Body Blow
df+1
›
| m | 13 | i14~15 | -2~-1 | +8~+9 | | 2 | Pseudo-homing. Can only be sidewalked left at range | |
|
Body Blow > Phantom Mace
df+1,4
›
bbr spk | m, sm | 13, 25 | i14~15, i18~27 | -13 | +6c | | 2,10 | Balcony BreakSpikeCombo from 1st hitAvailable only on hit or blockForces tech backroll on hit | |
|
Orbiting Moon
df+1+4
›
fbr | t | 35 | i11 | -2 | +0d | | 1 | Floor BreakThrow break 1Alternate input: qcf,df+1+4 | |
|
Uppercut
df+2
›
| m | 15 | i16~18 | -13~-11 | +30a (+20) | | 3 | Launches crouching opponent | BT |
|
Meat Hook
df+2,3
›
bbr | m, h | 15, 17 | i16~18, i12~13 | -8~-7 | +28a (+19) | | 3,2 | Balcony Break | |
|
Bolt Stunner
df+2,4
›
bbr | m, m | 15, 24 | i16~18, i12~13 | -15~-14 | +11a (+2) | | 3,2 | Balcony Break | |
|
Shadow Snap Kick
df+3
›
cs6~17 | h | 17 | i16~17 | -9~-8 | +12a | +46a (+36) | 2 | High crush 6~17 | |
|
Crouch Step
df+3+4
›
cs4~25 | | | | | | | | Transitions to Crouch StepHigh crush 4~25 | FC |
|
df+4
›
| m | 15 | i15~16 | -9~-8 | +2~+3 | | 2 | | |
|
Pendulum Kick
df+4,4
›
bbr | m, M | 15, 16 | i15~16, i22~25 | -14~-13 | +6a | | 2,4 | Balcony BreakCombo from 1st hit with 7f delayInput can be delayed 9fMove can be delayed 8f | |
|
Pendulum Shadow
df+4,4,3
›
js1~27 fs28~30 | m, M, M | 15, 16, 22 | i15~16, i22~25, i27~30 | -6~-3 | +18a | | 2,4,4 | Low crush 1~27Floating state 28~30 | |
|
Typhon Fang
f,f,F+3
›
fbr js14~34 fs35~37 | m | 20 | i22~24 | +4~+6 | +6a | | 3 | Floor Break6 chip damage on blockLow crush 14~34Floating state 35~37 | BT |
|
Shadow Spear
f,F+2
›
he bbr | m | 26 | i15~16 | -12~-11 | +15a (+5) | | 2 | Heat Engager Heat Dash +36a (+26) Balcony Break | |
|
Shadow Spear
f,F+2
›
he bbr | m | 26 | i15~16 | -12~-11 | +15a (+5) | | 2 | Heat Engager Heat Dash +36a (+26) Balcony Break | |
|
Sudden Strike
f,F+3
›
bbr js7~23 fs24~26 | m | 20 | i15~18 | -14~-11 | +43a (+29) | | 4 | Balcony BreakLow crush 7~23Floating state 24~26 | |
|
Iron Maul
f,F+4
›
bbr | m | 21 | i15~17 | -10~-8 | +21a (+4) | | 3 | Balcony Break | |
|
Minos Typhoon
f+1+2
›
bbr pc7~ | h,m | 10,20 | i18~19, i26 | -13 | +30a (+4) | | 2,1 | Balcony BreakFrame advantage is -9 if an attack is absorbed8 chip damage on block after absorbing an attackPower crush 7~ | |
|
f+2
›
| m | 10 | i15~16 | -12~-11 | -1~+0 | | 2 | | |
|
Tartaros
f+2,3
›
spk | m, M | 10, 13 | i15~16, i21~22 | -9~-8 | +6c~+7c | | 2,2 | SpikeCombo from 1st hitCan be delayedCan transition to r27 SZN at -9~-8/+6c~+7c with 3+4 or D | SZN |
|
f+3
›
hom | m | 18 | i17 | -9 | +3 | | 1 | HomingCan transition to r30 BT at -6/+6 with B | BT |
|
Circling Winds
f+3,2
›
bbr | m, m | 18, 21 | i17, i30 | -14 | +10a (+1) | +30a (+22) | 1,1 | Balcony BreakCombo from 1st hit | |
|
Lance Kick
f+4
›
trn bbr | h | 17 | i15~16 | -12 | +67a (+51) | | 2 | TornadoBalcony BreakInstant Tornado on hit | |
|
Neck Ringer
Left throw
›
fbr | t | 40 | | -3 | -3d | | | Floor BreakThrow break 1Side switch on hit | |
|
Shadow Sprint
qcf
›
| | | | | | | | Can cancel to t30 r1? FC with d,DF | FC,CD |
|
Fatal Elbow
qcf+1
›
elb | m | 15 | i16 | -6 | +9 | +13 | 1 | ElbowCan transition to -2/+13g/+18 t44 r24 SZN with 3+4 or D | SZN |
|
Fatal Elbow > Phantom Halberd
qcf+1,2
›
trn | m, sm | 15, 21 | i16, i19~20 | -13 | +24a (+9) | | 1,2 | TornadoCombo from 1st hitAvailable only on hit or block | |
|
Hellhound
qcf+1+2
›
bbr | m,m | 10,20 | i24i35 | 0 | +11a (+2) | | 1,1 | Balcony Break | FC |
|
Buzzsaw
qcf+2
›
cs10~45 | L | 18 | i22~23 | -12~-11 | +5~+6 | +14~+15 | 2 | Cancel to r41? BT with qcf+2~BHigh crush 10~45 | BT |
|
Laevateinn
qcf+2~1
›
bbr chp | m | 25 | i20~21 | -9~-8 | +24a (+14) | | 2 | Balcony BreakChip damage on blockActual startup is i40~41 | |
|
Poison Needle > Nightmare
qcf+3
›
spk | h,t | 16,14 | i16~17 | -7~-6 | -4d | | 2 | SpikeTransitions to attack throw on front hit only, otherwise launch +33a (+23)Recovers heat on hit | |
|
Black Hole
qcf+4
›
trn fs20~32 | M | 15 | i18~20 | -14~-12 | +32a (+22) | | 3 | TornadoFloating state 20~32 | BT |
|
Swift Assassin
Right throw
›
fbr | t | 40 | | -3 | -4d | | | Floor BreakThrow break 2 | |
|
Deathbringer
u+3
›
chp js9~30 fs31~33 | h | 23 | i27~28 | +2 | +6~+7 | | 2 | Strong Aerial TailspinChip damage on blockAlternate input: ub+3Can be performed during CD (Shadow Sprint)Low crush 9~30Floating state 31~33 | BT |
|
Deathbringer Low
u+3,3
›
cs14~39 | h, L | 23, 18 | i27~28, i31~32 | -16~-15 | +16a | | 2,2 | Transitions to r76 Ki Charge on hit onlyAlternate input: ub+3,3Can be performed during CD (Shadow Sprint)High crush 14~39 | |
|
Deathbringer Low > Shadow
u+3,3,3
›
js1~27 fs28~30 | h, L, M | 23, 18, 22 | i27~28, i31~32, i27~30 | -6~-4 | +18a | | 2,2,4 | Alternate input: ub+3,3,3Can be performed during CD (Shadow Sprint)Low crush 1~27Floating state 28~30 | |
|
Back Handspring
UB,b
›
js10~41 fs42~44 | | | | | | | | Low crush 10~41Floating state 42~44 | SZN |
|
Pandora Spin
UB,b,3+4
›
spk js21~56 | m!,m!,M! | 20,20,20 | i38~40i46~49i51~54 | | -19a | | 3,4,4 | SpikeLow crush 21~56 | |
|
ub+1
›
| m | 11 | i16 | -6 | +5 | | 1 | Can be performed during CD (Shadow Sprint) | |
|
Gate Keeper
ub+1,2
›
spk | m, m | 11, 13 | i16, i18~19 | -13~-12 | -2c~-1c | | 1,2 | SpikeCombo from 1st hit with 7f delayCan be performed during CD (Shadow Sprint) | |
|
ub+1,2,2,2.4.2.3.4.2.1+2
›
spk | m, m, m, h, h, m, m, l, m, m! | 11, 13, 5, 5, 8, 8, 9, 5, 6, 24 | i16, i18~19, i23~24, i27~28, i23~24, i30, i34~36, i20~22, i36~37, i48~50 | -13~-12 | -2c~-1c, ?. ?. ?. ?. ?. ?. ?. -35 | | 1,2,2,2,2,1,3,3,2,3 | Ten Hit Combo, Natural combo 1st hit and 2nd hitCombo from 1st hit with 7f delayCan be performed during CD (Shadow Sprint) | |
|
Delayed Rising Toe Kick
uf,n,4
›
js9~30 fs31~33 | m | 20 | i23~25 | -13~-11 | +32a (+22) | | 3 | Low crush 9~30Floating state 31~33 | |
|
Undertaker
uf+1+2
›
| t | 40 | i12 | -2 | +0d | | 1 | Throw break 1+2Can side switch on hit | |
|
Shadow Scythe
uf+3
›
spk js9~30 | M | 20 | i29~30 | -9 | +20a | | 2 | SpikeCan be performed during CD (Shadow Sprint)Low crush 9~30 | |
|
uf+3+4
›
spk js8~26 | m | 17 | i23~25 | -13 | +17a | | 3 | SpikeCan be performed during CD (Shadow Sprint)Low crush 8~26 | |
|
Spinning Chakram
uf+3+4,3+4
›
| m, m | 17, 15 | i23~25, i20~24 | -25~-21 | +6a | | 3,5 | Can be performed during CD (Shadow Sprint) | |
|
uf+3+4,4
›
cs1~41 | m, L | 17, 9 | i23~25, i21~22 | -11~-10 | +0~+1 | | 3,2 | Can be performed during CD (Shadow Sprint)High crush 1~41 | |
|
Chakram
uf+3+4,4,2
›
| m, L, m | 17, 9, 21 | i23~25, i21~22, i21 | -13 | +10a | | 3,2,1 | Can be performed during CD (Shadow Sprint) | |
|
uf+4
›
bbr js8~27 fs28~30 | m | 14 | i20~21 | -9~-8 | +22a (+12) | | 2 | Balcony BreakCan be performed during CD (Shadow Sprint)Low crush 8~27Floating state 28~30 | |
|
Stormbringer
uf+4,4
›
bbr | m, m | 14, 20 | i20~21, i16~19 | -15 | +9g~12g | +21a | 2,4 | Balcony BreakAlternate input: ub+4,4 or u+4,4Can cancel to r19 BT at -16~-15/+15a (+5) with BCan be performed during CD (Shadow Sprint) | BT |
|
Rising Uppercut
ws1
›
| m | 14 | i14~15 | -14~-13 | +35a (+25) | | 2 | | |
|
Jackknife Elbow
ws2
›
elb | m | 17 | i13~14 | -8~-7 | +8~+9 | +37a (+27) | 2 | Elbow | |
|
Trident Kick
ws3
›
| m | 18 | i16~17 | -8~-7 | +0s | | 2 | | |
|
Trident Kick > Phantom Halberd
ws3,2
›
trn | m, sm | 18, 21 (14) | i16~17, i19~20 | -13 | +65a (+49) | | 2,2 | TornadoCombo from 1st hit14 damage with scaling from 1stAvailable only on hit or block | |
|
Spinning Middle Kick
ws3+4
›
he hom bbr | m | 20 | i16~18 | -12 | +7~+9 | | 3 | Heat EngagerHomingBalcony BreakHeat Dash +5, +43d (+35)Can cancel to r19 BT with B | BT |
|
Spinning Middle Kick
ws3+4
›
he hom bbr | m | 20 | i16~18 | -12 | +7~+9 | | 3 | Heat EngagerHomingBalcony BreakHeat Dash +5, +43d (+35)Can cancel to r19 BT with B | BT |
|
Shadow Snap Kick
ws4
›
| m | 18 | i11~12 | -7~-6 | +7~+8 | | 2 | | |
|
What can be done during Heat (general)
What can be done during Heat (general) 1
›
| | | | | | | | | |
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What can be done during Heat (general)
What can be done during Heat (general) 2
›
| | | | | | | | | |
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What can be done during Heat (general)
What can be done during Heat (general) 3
›
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What can be done during Heat (unique)
What can be done during Heat (unique) 1
›
| | | | | | | | | |
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What can be done during Heat (unique)
What can be done during Heat (unique) 2
›
| | | | | | | | | |
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What can be done during Heat (unique)
What can be done during Heat (unique) 3
›
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|
Common Action Side Roll
Common Action Side Roll
›
| | | | | | | | | |
|
Common Action Wake-Up Low Kick
Common Action Wake-Up Low Kick
›
| | | | | | | | | |
|
Common Action Wake-up Mid Kick
Common Action Wake-up Mid Kick
›
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|
Common Action Spring Attack
Common Action Spring Attack
›
| | | | | | | | | |
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Common Action Recovery Kick
Common Action Recovery Kick
›
| | | | | | | | | |
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Common Action Wake Up (Backward)
Common Action Wake Up (Backward)
›
| | | | | | | | | |
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Common Action Stand Up
Common Action Stand Up
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Common Action Low Parry
Common Action Low Parry
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Common Action Forward Roll
Common Action Forward Roll
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Common Action Wake-Up Cross Chop
Common Action Wake-Up Cross Chop
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