|
Heat Burst
2+3
›
hb pc7~62 | m | 12 | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b3 chip damage on blockPartially uses HeatPower crush 7~62 | |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | Recovers 2f faster on hit or block (t27 r17) | |
|
Flurry
1,2
›
| h, h | 5, 8 | i10 | -3 | +4 | | 1 | Jail from 1st attack with 4f delay | |
|
Flurry > Mid Chaser
1,2,2
›
| h, h, m | 5, 8, 10 | i10, i22 | -8 | +8 | | 1,1 | Combo from 1st hitCombo from 2nd hit with 3f delayTransition to CAT on hit or block onlyCAT transition is -16 | CAT |
|
Flurry > Gale Kick
1,2,3
›
bbr js16~31 | h, h, h | 5, 8, 27 | i10, i26~27 | -6 | +20a (+11) | | 1,2 | Balcony BreakInput can be delayed 3fLow crush 16~31 | |
|
Flurry > Low Right Kick
1,2,4
›
| h, h, l | 5, 8, 15 | i10, i26 | -13 | +3 | +26a | 1,1 | Input can be delayed 8fInterrupt with i7 from 2nd blockCan be low parried on hitCan hit grounded while off-axis | |
|
High Jab > High Right Kick
1,4
›
| h, h | 5, 17 | i10, i19 | -8 | +1 | | 1,1 | Combo from 1st hit with 4f delayBalcony break on airborne hit | |
|
Bow
1+3+4
›
| | | | | | | | | |
|
2
›
| h | 8 | i11 | +0 | +8 | | 1 | | |
|
2,1
›
| h, h | 8, 10 | i11, i20~21 | | +1 | | 1,2 | | |
|
2,1,4
›
| h, h, h | 8, 10, 15 | i11, i20~21, i22 | | +2 | | 1,2,1 | | |
|
2,1,4,4
›
cs | h, h, h, l | 8, 10, 15, 5 | i11, i20~21, i22, i24~25 | | | | 1,2,1,2 | High crush | |
|
2,1,4,4,1
›
| h, h, h, l, m | 8, 10, 15, 5, 5 | i11, i20~21, i22, i24~25, i23~24 | | | | 1,2,1,2,2 | | |
|
2,1,4,4,1,2
›
| h, h, h, l, m, h | 8, 10, 15, 5, 5, 8 | i11, i20~21, i22, i24~25, i23~24 | | | | 1,2,1,2,2 | | |
|
2,1,4,4,1,2,1
›
| h, h, h, l, m, h, h | 8, 10, 15, 5, 5, 8, 8 | i11, i20~21, i22, i24~25, i23~24, i18~19 | | | | 1,2,1,2,2,2 | | |
|
2,1,4,4,1,2,1,3
›
| h, h, h, l, m, h, h, m | 8, 10, 15, 5, 5, 8, 8, 5 | i11, i20~21, i22, i24~25, i23~24, i18~19 | | | | 1,2,1,2,2,2 | | |
|
2,1,4,4,1,2,1,3,2
›
| h, h, h, l, m, h, h, m, m | 8, 10, 15, 5, 5, 8, 8, 5, 4 | i11, i20~21, i22, i24~25, i23~24, i18~19, i14 | | | | 1,2,1,2,2,2,1 | | |
|
10 Hit Combo
2,1,4,4,1,2,1,3,2,1
›
| h, h, h, l, m, h, h, m, m, m | 8, 10, 15, 5, 5, 8, 8, 5, 4, 27 | i11, i20~21, i22, i24~25, i23~24, i18~19, i14, 22 | | +11a (+6) | | 1,2,1,2,2,2,1 | | |
|
Double Twisting Chop
2,2
›
bbr | h, h | 8, 20 | i11, i20 | -4 | +11g | | 1,1 | Strong Aerial TailspinBalcony BreakCombo from 1st hit with 4f delayTransition to CAT on hit or block onlyCAT transition is -12 | CAT |
|
High Right Reverse Jab > Mid Right Front Kick
2,4
›
| h, m | 8, 13 | i11, i21 | -8 | +4 | | 1,1 | Combo from 1st hit with 4f delay | |
|
3
›
| h | 9 | i15 | -9 | +7 | | 1 | | |
|
Gankaku
3,2
›
trn | h, h | 9, 10 | i15, i22 | -4 | +58a | | 1,1 | TornadoCombo from 1st hit with 3f delayJust frame input within a 3f window (14~16) adds 2 damageBalcony break on airborne hitHitstop 20f on hit | |
|
4
›
| h | 14 | i13 | -8 | +1 | | 1 | | |
|
High Right Roundhouse Kick > Jumping Back Spin Kick
4,3
›
bbr js20~36 fs37~45 | h, m | 14, 20 | i13, i29~30 | -14 | +27a | | 1,2 | Balcony BreakCombo from 1st CHLow crush 20~36Floating state 37~45 | |
|
Heian Shodan Seikenzuki
1+2
›
bbr | m | 20 | i31 | -9 | +17g | | 1 | Balcony BreakCancel with b,b or f,fOpponent recovers crouching on hitHold for 20~30 frames | |
|
Heian Shodan Seikenzuki (Slight Hold)
1+2*
›
bbr | m | 25 | i42~64 | -5 | +32a (+24) | | 23 | Balcony BreakCancel with input b,b or f,fHold for 31~54 frames5 chip damage on block | |
|
Heian Shodan Seikenzuki: Digress
1+2**
›
| m | 30 | i65 | +7 | +55a | | 1 | 9 chip damage on blockHold for 55 frames | |
|
Floret Maelstrom
3+4
›
js16~40 | m,m | 6,20 | i20~21, i18 | +0 | +23g | | 2,1 | Jail from 1st attackBalcony break on airborne hitTransition to CAT on hit or block onlyLow crush 16~40 | CAT |
|
f+2
›
elb | h | 10 | i12 | -7 | +4 | | 1 | Elbow | |
|
Horned Lark
f+2,4
›
bbr | h, h | 10, 23 | i12, i18 | -13 | +16a (+7) | | 1,1 | Balcony BreakJail from 1st attack | |
|
f+3
›
js6~15 | m | 12 | i17~18 | -11 | -4 | +6 | 2 | Low crush 6~15 | |
|
Viola Mandshurica
f+3,2
›
trn | m, m | 12, 20 | i17~18, i24~25 | -4 | +24g | +59cs | 2,2 | TornadoTransitions to WLF | WLF |
|
Jumping Front Kick > Helm Splitter
f+3,4
›
js15~27 fs28~30 | m, h | 12, 21 | i17~18, i21~23 | +5 | +17 | | 2,3 | Combo from 1st CH with 10f delayMove can be delayed 7fCan be ducked on hitInterrupt with i5 from 1st blockPower up with input qcf+4, adds 2 damageBalcony break on airborne hitTransitions to HRS6 chip damage on blockLow crush 15~27Floating state 28~30 | HRS |
|
f+4
›
| m | 8 | i17 | -4 | +1 | | 1 | | |
|
f+4,3
›
js5~17 fs18~20 | m, m | 8, 10 | i17, i13~14 | -10 | +0 | | 1,2 | Jail from 1st attack with 1f delayLow crush 5~17Floating state 18~20 | |
|
Kusanku Double Kick > Uraken-uchi
f+4,3,1
›
bbr spk | m, m, m | 8, 10, 24 | i17, i13~14, i21~22 | -12 | +17a | | 1,2,2 | Balcony BreakSpikeCombo from 2nd CH | |
|
Kusanku Triple Kick
f+4,3,4
›
trn | m, m, m | 8, 10, 23 | i17, i13~14, i27~28 | -10 | +19a (+12) | +28a (+22) | 1,2,2 | TornadoCombo from 2nd CH | |
|
f+1+2
›
| h,m | 5,4 | i14, i9~10 | -10 | +1 | | 1,2 | Jail from 1st attack | |
|
f+1+2,3
›
kne | h,m, m | 5,4, 5 | i14, i9~10, i16 | -13 | -2 | | 1,2,1 | KneeJail from 1st attack | |
|
Political Storm
f+1+2,3,1+2
›
he | h,m, m, m,m | 5,4, 5, 4,20 | i14, i9~10, i16, i22 | -15 | +20d (+15) | | 1,2,1,1 | Heat EngagerHeat Dash +5, +43d (+35)Power up with input qcf+1+2 (adds 5 dmg to last hit)Jail from any attack | |
|
Horse Stance
f+3+4
›
| | | | | | | | Actionable after 20f | HRS |
|
df+1
›
| m | 13 | i13 | -5 | +2 | | 1 | | |
|
Mid Left Hook Thrust > Reverse Chop
df+1,2
›
| m, h | 13, 10 | i13, i16~17 | -4 | +4 | | 1,2 | Combo from 1st hit with 1f delay | |
|
Mid Left Hook Thrust > Mid Left Sidekick
df+1,3
›
bbr | m, m | 13, 17 | i13, i23 | -13 | +10a (+1) | +55a | 1,1 | Balcony BreakCombo from 1st CH with 3f delayInput can be delayed 6fMove can be delayed 5f | |
|
Coiled Elbow Slam
df+2
›
elb | m | 17 | i15 | +0 | +11 | +14 (+24g) | 1 | Strong Aerial TailspinElbowTransition to CAT on hit or block only | CAT |
|
df+3
›
kne | m | 15 | i14~15 | -8 | +5 | | 2 | Knee | |
|
Mid Left Knee > Mid Right Sidekick
df+3,4
›
bbr | m, m | 15, 20 | i14~15, i22 | -12 | +31a (+23) | | 2,1 | Balcony BreakCombo from 1st CH with 2f delay | |
|
df+4
›
| m | 12 | i15 | -4 | +6 | | 1 | | |
|
Crescent Kick > High Elbow Strike
df+4,2
›
trn elb | m, h | 12, 20 | i15, i26 | -8 | +11d | | 1,1 | TornadoElbowCombo from 1st hit with 1f delayBalcony break on airborne hit | |
|
Rapture
df+4~3
›
| h | 24 | i20~21 | +8 | +57a | | 2 | Strong Aerial Tailspin7 chip damage on block | |
|
Triangle Kick
df+4~4
›
spk | h | 27 | i12~13 | +6c~+7c | +15a | | 2 | Spike | |
|
Tourbillion
df+3+4
›
hom bbr | m | 25 | i22~23 | -9 | +12g | | 2 | HomingBalcony Break | |
|
Chop
d+1
›
spk | m | 20 | i19~20 | -7c | +6c | +21d | 2 | Spike | |
|
Lame Duck
d+2
›
cs6~ | L | 12 | i18 | -14 | -4 | +12 | 1 | High crush 6~ | FC |
|
d+3
›
| l | 9 | i15 | -16 | -5 | +5 | 1 | Can hit grounded off-axis | |
|
Kansetsu-geri
d+3,1
›
| l, h | 9, 8 | i15, i18 | -3 | +4 | | 1,1 | Combo from 1st CH with 1f delayJail from 1st hit | |
|
Majority Rules
d+3,1,2
›
trn bbr | l, h, h | 9, 8, 20 | i15, i18, i17 | -6 | +17c | | 1,1,1 | TornadoBalcony BreakCombo from 2nd hitCombo from 1st CHForces tech backroll on hit | |
|
d+4
›
cs4~ | l | 6 | i12 | -15 | -4 | | 1 | High crush 4~ | FC |
|
Down Jab
db+1
›
| sl | 5 | i10 | -5 | +6 | | 1 | Transition to r24? with f | FC |
|
Valley Breeze
db+2
›
| m | 14 | i16~17 | -7 | +7 | | 2 | | |
|
Adjourning Sweep
db+3
›
hom | L | 17 | i16~17 | -11 | +7 | | 2 | HomingClean hit adds 3 damageTransition to HRS on hit or block onlyTransition to attack throw on CHHRS transition is -19 | HRS,HRS |
|
Shin Splinter
db+4
›
| l | 15 | i22 | -13 | +0 | | 1 | Can hit grounded off-axis | |
|
For the People
db+3+4
›
ps5~13 | m | 21 | i22 | -3 | +5 | | 1 | Has low parry effectDoes not parry weapon lowsParry state 5~13 | |
|
For the Nation
db+3+4,P.1
›
bbr | m, h | 21, 21 | i22, i16 | | +33a (+25) | | 1,1 | Balcony BreakCombo from 1st hitJust frame input within a 2f window (21~22) adds 2 damage | |
|
Stalwart Governance
b+1
›
he bbr | m | 24 | i18 | +2 | +22c | | 1 | Heat EngagerHeat Dash +5, +36a (+26)Balcony Break4 chip damage on blockForces tech backroll on hit | |
|
b+1+3
›
ps5~12 | | | | | | | | Parries high or mid punchesParry state 5~12 | |
|
Ruling Party
b+2
›
| h | 14 | i13 | -9 | +1 | | 1 | | |
|
Crushing Left Knee
b+2,3
›
kne | h, m | 14, 14 | i13, i22 | -10 | +6 | +63a | 1,1 | KneeCombo from 1st hit with 7f delayInput 3 on frames 12~14 to add 3 damage | |
|
b+3
›
| m | 16 | i17~18 | -7 | +4 | | 2 | | |
|
Birds of Prey
b+3,1
›
| m, m | 16, 10 | i17~18, i23~24 | -11~-10 | +5 | +14 | 2,2 | Combo from 1st hit | |
|
b+3,4
›
| m, h | 16, 16 | i17~18, i20 | -11 | +0s | | 2,1 | Combo from 1st hit | |
|
Birds and Beasts
b+3,4,1+2
›
bbr | m, h, m | 16, 16, 19 | i17~18, i20 | -15 | +21a (+11) | | 2,1 | Balcony BreakCombo from 1st or 2nd hitInput qcf+1+2 to add 2 damagePower up based on Heaven and Earth levelHAE lvl.0 19 damageHAE lvl.1 21 damageHAE lvl.2 23 damageHAE lvl.3 29 damage | |
|
Back Spin Kick
b+4
›
hom | h | 21 | i16 | -3 | +6 | +31a | 1 | HomingBalcony break on airborne or CH | |
|
Iron Lady
b+1+2
›
bbr pc7~19 | m | 25 | i20 | -13 | +11a (+2) | | 1 | Balcony Break-8 frame advantage and 10 chip damage on block after absorbing an attack in power crush statePower crush 7~19 | |
|
Gekisai Ura-uchi
b+1+4
›
bbr | m! | 35 | i60~61 | | +9a | | 2 | Balcony Break | |
|
Cat Stance
b+3+4
›
| | | | | | | | Actionable after 20f | CAT |
|
Gyre
uf+1
›
elb ps5~17 | m | 18 | i23 | -6 | +3 | | 1 | ElbowParries high punches or kicksHitstop on successful parryForced 2nd hit on successful parryParry state 5~17 | |
|
Vortex
uf+1,P
›
bbr | m, h | 18, 20 | i23, i16 | | +11g | | 1,1 | Balcony BreakInput P:2 to deal 23 damage | CAT |
|
Willow Branch
uf+3
›
bbr spk js11~24 fs25~27 | M | 28 | i25~27 | -9 | +15c | | 3 | Balcony BreakSpikeForces tech backroll on hitLow crush 11~24Floating state 25~27 | |
|
Cleaving Spirit
uf+4
›
bbr trn js9~30 fs31~33 | m,h | 10,16 | i15~16, i13 | -5 | +69a (+53) | | 2,1 | Balcony BreakTornadoTransition to CAT on hit or block only2nd hit available only as combo from 1st hitCAT transition is -13Low crush 9~30Floating state 31~33 | CAT |
|
Ki Charge
1+2+3+4
›
| | | | | | | | Can't block for 5 secondsCH state for 5 seconds | |
|
Lightning Seikenzuki
f,F+2
›
| m | 20 | i13 | +5 | +15g | +17 | 1 | Transition to HRS on hit or block onlyInput f,f,F+2 to power up | HRS,HRS |
|
Flying Forward Kick
f,F+3
›
trn js11~19 | M | 21 | i19~20 | -14 | +30a (+20) | | 2 | TornadoLow crush 11~19 | |
|
f,F+4
›
| m | 12 | i18 | -13 | -2 | | 1 | | |
|
Hazy Moon Double Kick
f,F+4,3
›
js27~46 fs47~49 | m, m | 12, 16 | i18, i24~25 | -27 | +17a (+2) | | 1,2 | Combo from 1st hitTransition to attack throw on airborne hit for additional damage that increases based on Heaven and Earth levelHAE lvl.3:Removes Recoverable HealthDecreases HAE lvl by 1 on hitLow crush 27~46Floating state 47~49 | |
|
White Whale
f,F+1+2
›
bbr | m | 26 | i15~16 | -13 | +13a (+4) | | 2 | Balcony BreakClean hit adds 7 damage | |
|
qcf+2
›
| m | 12 | i16 | -8 | +0 | | 1 | Input qcf,qcf+2 to power up, adds 3 damage | |
|
qcf+2,2
›
| m, m | 12, 17 | i16, i20 | -14 | -1 | | 1,1 | Combo from 1st CH | |
|
Blossom Fury
qcf+2,2,1+2
›
| m, m, m | 12, 17, 25 | i16, i20, i20~21 | -17 | +18a (+13) | | 1,1,2 | Combo from 2nd hitCombo from 1st CHInput qcf,qcf+2,2,b,f,F+1+2 to power up, adds 5 damageFull string deals 47 damage with power up input, 42 damage without | |
|
Helm Splitter
qcf+4
›
hom js10~22 fs23~25 | h | 21 | i17~19 | +5 | +17 | | 3 | HomingTransitions to HRS8 Chip damage on blockLow crush 10~22Floating state 23~25 | HRS |
|
qcf+1+2
›
| m | 18 | i16~17 | -12 | +2 | +2 | 2 | Alternate input: db+1+2 but does 3 less damage | |
|
Red Poppy
qcf+1+2,2
›
trn | m, m | 18, 20 | i16~17, i24~25 | -4 | +24g | +58a | 2,2 | TornadoCombo from 1st hitCombo from 1st CH with 12f delayTransition to WLF on hit or block onlyBalcony break on airborne hitCan be charged to enhance | WLF,WLF |
|
Red Poppy (charged)
qcf+1+2,2*
›
trn bbr | m, m | 18, 26 | i16~17, i35~36 | +8 | +34d (+26) | +58a | 2,2 | TornadoBalcony BreakTransition to WLF on hit or block only10 Chip damage on block | WLF,WLF |
|
Delayed Rising Toe Kick
uf,n,4
›
js9~30 fs31~33 | m | 20 | i23~25 | -13 | +32a (+22) | | 3 | Low crush 9~30Floating state 31~33 | |
|
Swift High Seikenzuki
f,f,F+1
›
trn bbr | h | 24 | i13~15 | +6 | +24a (+19) | | 3 | TornadoBalcony Break7 Chip damage on block | |
|
Flying Blade
f,f,F+3
›
bbr js12~33 34~36 | m | 30 | i23~25 | +6 | +11c | | 3 | Balcony Break9 Chip damage on blockForces tech backroll on hitLow crush 12~3334~36 | |
|
ws1
›
| m | 12 | i13~14 | -3 | +4 | | 2 | | |
|
White-tailed Eagle
ws1,2
›
| m, h | 12, 18 | i13~14, i21~22 | +0 | +11 | | 2,2 | Combo from 1st hit with 1f delayTransition to CAT on hit or block only | CAT,CAT |
|
Wild Eagle
ws1,4
›
bbr kne | m, m | 12, 20 | i13~14, i21~22 | -13 | +21a (+16) | | 2,2 | Balcony BreakKneeCombo from 1st hit with 1f delay | |
|
Upward Thrust
ws2
›
trn | m | 15 | i15~16 | -12 | +29a (+19) | | 2 | Tornado | |
|
Bridging the Gap
ws3
›
bbr trn kne js14~22 fs23~25 | m | 20 | i14~15 | -12 | +32a (+24) | +71a (+55) | 2 | Balcony BreakTornadoKneeLow crush 14~22Floating state 23~25 | |
|
ws4
›
| m | 13 | i11~12 | -4 | +7 | | 2 | | |
|
Caustic Retort
ws4,2
›
| m, h | 13, 12 | i11~12, i18 | +0 | +8 | | 2,1 | Combo from 1st hit with 2f delayTransition to CAT on hit or block only | CAT,CAT |
|
Celestial Comet Punch
(airborne).f,F+4,3
›
bbr | m,m,th | 8,8,8 | i18, i24~25 | | -1 | | 1,2 | Balcony BreakPower up based on Heaven and Earth levelHAE lvl.0 16 damageHAE lvl.1 20 damageHAE lvl.2 28 damageHAE lvl.3 38 damagelvl.3 causes WallsplatRegain recoverable health | |
|
Moonlit Frost
1+3
›
hom | t | 35 | i12~14 | -3 | +4 | | 3 | HomingThrow break: 1 or 2Opponent on break: standing | |
|
Parched Valley
2+4
›
hom fbr | t | 35 | i12~14 | -6 | +0d | | 3 | HomingFloor BreakThrow break: 1 or 2Opponent on hit: FUFASide switch on hit | |
|
Smear Campaign
Back throw
›
hom | t | 50 | | | +0d | | | HomingThrow break: noneOpponent on hit: FDFT | |
|
Moonlit Frost
Left throw
›
| t | 40 | | -3 | +4 | | | Throw break: 1Opponent on break: standing | |
|
Parched Valley
Right throw
›
fbr | t | 40 | | -3 | +0d | | | Floor BreakThrow break: 2Opponent on hit: FUFASide switch on hit | |
|
Trifecta
uf+1+2
›
| t | 40 | i12 | -6 | +0d | | 1 | Throw break: 1+2Opponent on hit: FUFARegain recoverable healthOnly when Heaven and Earth lvl is 3:50 damage | |