|
Heat Burst
2+3
›
hb pc7~16 | m | [12;12] | i16 | +1 | +2c | | 1 | Heat BurstCancel to r45 with b,b on frame 422 chip damage on block12 chip damage on hitOnly deals recoverable damageCannot cause a K.O.Gain 5 Kazama Essence on Heat Burst activationPower crush 7~16 | |
|
Jab
1
›
| h | 5 | i10 | +1 | +8 | | 1 | Recovers 2f faster on hit or block (t27 r17) | |
|
Suikei > Izumo Smash
1,1
›
| h, m | 5, 15 | i10, i25 | -1 | +8 | +13 | 1,1 | Combo from 1st hit with 1f delayRestores 2 health and 2 recoverable on hitGain 6 Kazama Essence on normal hit and 5 on airborne hit | IZU |
|
Spear Step
1,2
›
| h, h | 5, 8 | i10, i16 | -3 | +6 | | 1,1 | Jail from 1st attack with 2f delayCombo from 1st hit with 2f delayTransition to r16 SS with u_d (+1/-13, +10g/-4?)r16 when attacking in SS stancer30? when exiting SS stance | SS |
|
Spear Step > Izumo Strike
1,2,2
›
hom | h, h, h | 5, 8, 12 | i10, i16, i16~17 | +4 | +11 | +20c | 1,1,2 | HomingCombo from 2nd hit with 9F delayJail from 2nd block with 1F delayRestores 2 health on hitGain 6 Kazama Essence on normal hit and 5 on airborne hit | IZU |
|
Spear Step > Spin Kick
1,2,4
›
| h, h, m | 5, 8, 16 | i10, i16, i27~28 | -12 | +5 | +15a (+6) | 1,1,2 | Balcony Break (airborne)Combo from 2nd CH with 3f delayInput can be delayed 9f | |
|
Suiren Leg Scythe
1,3
›
| h, L | 5, 12 | i10, i23 | -12 | +2 | +6c | 1,1 | Combo from 1st CH with 2f delay | |
|
Right Jab
2
›
| h | 7 | i12 | -4 | +7 | | 1 | | |
|
2,1
›
elb | h, m | 7, 9 | i12, i21 | -6 | +7 | | 1,1 | ElbowCombo from 1st hit with 9f delayInput can be delayed 10f | |
|
2,1,4
›
kne | h, m, m | 7, 9, 12 | i12, i21, i10 | -12 | -1 | | 1,1,1 | KneeCombo from 1st hit | |
|
Byakuren Tsukinuki
2,1,4,1
›
bbr chp | h, m, m, m | 7, 9, 12, 30 | i12, i21, i10, i30 | -9 | +10a (+1) | +42a (-5) | 1,1,1,1 | Balcony BreakCombo from 3rd CHInput can be delayed 10fChip damage (9) on blockDeals 6 damage to self (4 recoverable)Unparryable by traditional parries, Asuka, Nina, etcGain 10 Kazama Essence on normal hit and 7 on block or airborne hit | |
|
Byakuren Tamasudare
2,1,4,3
›
bbr | h, m, m, h | 7, 9, 12, 21 | i12, i21, i10, i25 | -9 | +13a (+4) | | 1,1,1,1 | Balcony BreakCombo from 3rd CH with 5f delayInput can be delayed 10f | |
|
Byakuren Misogi
2,1,1+2
›
bbr elb | h, m, h | 7, 9, 21 | i12, i21, i22 | +2 | +22c | | 1,1,1 | Balcony BreakElbowCombo from 2nd CH with 9f delayForces tech backroll on hit | |
|
Shion
3
›
bbr | m | 14 | i14~15 | -10 | +2 | | 2 | Balcony Break | |
|
Shion Kannagi
3,1
›
trn bbr | m, h | 14, 20 | i14~15 | -4 | +22d | | 2 | TornadoBalcony BreakCombos from 1st hitDelayableGain 6 Kazama essence on normal hit and 5 on airborne hit | |
|
Magic Four
4
›
| h | 17 | i12 | -9 | +7 | +32d | 1 | | |
|
Shunkei
1+2
›
bbr he | m | 26 | i13 | -12 | +28a | | 1 | Balcony BreakHeat EngagerHeat Dash +5, +43d (+35)Gain 10 Kazama Essence on Heat activation | |
|
1+4
›
| SL,h | 5,8 | i14i17 | -3 | -3 | +4 | 1,1 | Jail from 1st attackCH advantage listed is for the 2nd hit | |
|
1+4,2
›
| SL,h, h | 5,8, 10 | i14i17, i19 | -2 | +9 | | 1,1,1 | Combo from 2nd CH | |
|
White Heron Dance
1+4,2,4
›
| SL,h, h, m | 5,8, 10, 23 | i14i17, i19, i24 | -15 | +11a (+2) | | 1,1,1,1 | Combo from 3rd CH | |
|
White Heron Lower Dance
1+4,2,d+4
›
cs10~38 | SL,h, h, L | 5,8, 10, 15 | i14i17, i19, i24~25 | -23~-22 | +27a | | 1,1,1,2 | Combo from 3rd CHHigh crush 10~38 | |
|
1+4,3
›
| SL,h, m | 5,8, 15 | i14i17, i24~25 | -11~-10 | +1~+2 | | 1,1,2 | Combo from 2nd CH | |
|
White Heron Sun Palm
1+4,3,1
›
| SL,h, m, m | 5,8, 15, 20 | i14i17, i24~25, i33~34 | -13~-12 | +17a (+10) | | 1,1,2,2 | | |
|
White Heron Moon Kick
1+4,3,4
›
| SL,h, m, L | 5,8, 15, 17 | i14i17, i24~25, i25~26 | -13~-12 | +4c~+5c | +26a | 1,1,2,2 | Combo from 3rd CH | |
|
Ryuuntsui - Misogi
3+4
›
spk js5~33 fs34~36 | m,M,M | 6,18,20 | i23~24i30~31i16 | -6 | +26a (+8) | | 2,2,1 | Spike3rd hit available only as combo from 2nd hitTransition to r22 FC with D on whiff or blockDeals 12 damage to self (8 recoverable)Gain 12 Kazama Essence on normal hit and 6 on airborne hitLow crush 5~33Floating state 34~36 | FC |
|
Izumo Smash
f+1
›
| m | 15 | i20 | +0 | +9 | +14 | 1 | Restores 2 health and 2 recoverable on hitGain 6 Kazama Essence on normal hit and 5 on airborne hit | IZU |
|
Demon Slayer
f+2
›
| M | 20 | i17~18 | -18 | +33a (+23) | | 2 | Cancel to r26 FC with D | FC |
|
Ame-no-Habakiri
f+2,1+2
›
he bbr chp | M, M | 20, 20 | i17~18, i29~32 | -9 | +32a (+17) | | 2,4 | Heat EngagerHeat Dash +5, +42a (+27)Balcony BreakJail from 1st attackChip damage (8) on blockDeals 18 damage to self (12 recoverable)Available only on hit or blockGain 16 Kazama Essence on Heat activationGain 6 Kazama Essence on normal hit and 5 on block or airborne hit | |
|
f+3
›
| m | 13 | i16 | -9 | +7 | | 1 | Enter SS -16 +14g r21 with u_dr21 when attacking after SSr35 when blocking after SS | SS |
|
Kanbashira > Izumo Strike
f+3,2
›
hom | m, h | 13, 17 | i16, i20~21 | +4 | +11 | +20c | 1,2 | HomingCombo from 1st hit with 10F delayMove can be delayed by 5FInput can be delayed by 10FRestores 2 health on hitGain 6 Kazama Essence on normal hit and 5 on airborne hit | IZU |
|
Double Kanbashira
f+3,4
›
trn | m, M | 13, 22 | i16, i20~22 | -13~-11 | +28a (+13) | | 1,3 | TornadoCombo from 1st hit with 10F delayMove can be delayed by 5FInput can be delayed by 10F | |
|
Getsukankyaku
f+4
›
hom | h | 21 | i19~21 | +3~+5 | +13~+15 | | 3 | Balcony Break (airborne)Homing | |
|
Inner Peace
f+1+2
›
| h | (5) | i12 | +2 | +26g | +23 | 1 | Balcony Break (airborne)Transition to r20 MIA on hit onlyDeals 5 recoverable damageCannot cause a K.O.Deals 6 damage to self (4 recoverable)Power up in Heat (ps5~12)UnparryableGain 6 Kazama Essence on normal hit and 5 on block or airborne hit | MIA |
|
Wheel Kick
f+2+3
›
ps4~15 | h | 21 | i28~29 | +0 | +25a | | 2 | Balcony Break (airborne)Punch sabakiCrumple stun launcher (+51a) on parry effectParry state 4~15 | |
|
Genjitsu
f+3+4
›
ps1~40 | | | | | | | | Cancel to r34 FC with D on frame 16Parries low punches or kicksParries throwsParry state 1~40 | FC,GEN |
|
Mid Check
df+1
›
| m | 10 | i13~14 | -3 | +8 | | 2 | | |
|
Habotan
df+1,1
›
| m, m | 10, 17 | i13~14, i24~25 | -11 | +5 | +13g | 2,2 | Combo from 1st hitInterrupt with i5 from 1st block | |
|
Aya Stitch
df+1,2
›
| m, h | 10, 12 | i13~14, i22~23 | -4 | +6 | +11 | 2,2 | Combo from 1st hitInterrupt with i4 from 1st block | |
|
Mizuho
df+2
›
| m | 14 | i16~17 | -12 | +29a (+19) | | 2 | Launches crouching opponent | |
|
Ame-no-Murakumo
df+2,1+2
›
chp | m, M | 14, 12 | i16~17, i25~26 | -9 | +38a (+28) | | 2,2 | Combo from 1st hitChip damage (4) on blockDeals 24 damage to self (16 recoverable)Available only on hit or blockGain 10 Kazama Essence on normal hit and 7 on block or airborne hit | |
|
Kazakiri
df+3
›
hom bbr | m | 22 | i17 | -8 | +19a (+10) | | 1 | HomingBalcony Break | |
|
Katabami
df+4
›
trn | m | 22 | i15 | -14 | +48a (+17) | +52a | 1 | TornadoBalcony Break (airborne)Crumple stun launcher (+52a) on CH | |
|
df+3+4
›
| m | 17 | i24~25 | -11 | +1 | | 2 | | |
|
Heavenly Sun Palm
df+3+4,1
›
| m, m | 17, 20 | i24~25, i33~34 | -13 | +17a (+10) | | 2,2 | | |
|
Heavenly Moon Kick
df+3+4,4
›
| m, L | 17, 17 | i24~25, i25~26 | -13 | +4c | +26a | 2,2 | Combo from 1st CH | |
|
Narumi
d+2
›
spk | m | 18 | i20~21 | -4c | +9c | +18a | 2 | Spike | FC |
|
d+4
›
| L | 10 | i15 | -12 | -1 | | 1 | | |
|
Suminagashi
d+4,4
›
bbr | L, h | 10, 20 | i15, i25~26 | -9 | +13a (+4) | | 1,2 | Balcony BreakCombo from 1st CH | |
|
Kamudo-no-Tsurugi
d+1+2
›
trn chp cs8~24 | M | 28 | i26 | -9 | +72a (+56) | | 1 | TornadoChip damage (11) on blockDivine Aura: 12 chip damage on blockDivine Aura: +4 damage on hit (32)Deals 12 damage to self (8 recoverable)Unparryable (projectile)Gain 8 Kazama Essence on normal hit and 6 on block or airborne hitHigh crush 8~24 | |
|
Double Lift Kicks
d+3+4
›
js5~27 fs28~30 | l,h | 5,15 | i14i24~27 | -25 | +30a (+20) | | 1,4 | Combo from 1st CHJail from 1st attack-6 only if 2nd hit is blockedLow crush 5~27Floating state 28~30 | |
|
db+1
›
| m | 7 | i15~16 | -8 | +1 | | 2 | | |
|
db+1,1
›
| m, m | 7, 8 | i15~16, i21 | -11 | +0 | | 2,1 | Combo from 1st hit | |
|
Hourai's Dance
db+1,1,1+2
›
bbr | m, m, m,m,m | 7, 8, 5,5,20 | i15~16, i21, i17i26i49 | -15 | +21a (+11) | | 2,1,1,1,1 | Balcony BreakCombo from any hitRestores 4 health and 4 recoverableUnparryableGain 10 Kazama Essence on normal hit and 7 on airborne hit | |
|
Ayame
db+2
›
cs15~ | L | 17 | i23~24 | -12 | +2 | +14g | 2 | High crush 15~ | FC |
|
Leg Scythe
db+3
›
| L | 14 | i18 | -12 | +2 | +6c | 1 | | |
|
db+4
›
cs6~41 | L | 14 | i22~24 | -11~-9 | +0~+2 | +3~+5 | 3 | Transition to r28 FC with DHigh crush 6~41 | FC |
|
db+4,4
›
cs1~49 | L, L | 14, 15 | i22~24, i31~33 | -7~-5 | +4~+6 | +35a | 3,3 | Combo from 1st CHTransition to r28 FC with DHigh crush 1~49 | FC |
|
Kariashi
db+4,4,4
›
cs1~49 | L, L, L | 14, 15, 16 | i22~24, i31~33 | -7~-5 | +4~+6 | +35a | 3,3 | Transition to r28 FC with DHigh crush 1~49 | FC |
|
Kariashi Hakuro
db+4,1+4
›
| L, sl,h | 14, 5,8 | i22~24, i22i17 | -3 | -3 | +4 | 3,1,1 | Combo from 1st hitLinks to 1+4 extensionsAlternate inputs:db+4,4,1+2db+4,4,4,1+2CH advantage listed is for the last hit | 1+4 extensions |
|
Violet
b+1
›
cs6~ | L | 19 | i29~30 | -10~-9 | +6~+7 | +0d | 2 | Cancel to r39 FC with D on frame 25Transition to attack throw on CH, +22 damage, total 44Opponent recovers FDFA on CHHigh crush 6~ | FC,FC |
|
Attack Reversal
b+1+3
›
ps5~12 | | | | | | | | Parries mid or high punches or kicksParry state 5~12 | |
|
b+2
›
| m | 10 | i14~15 | -9 | +2 | | 2 | | |
|
b+2,1
›
elb | m, h | 10, 7 | i14~15, i15~16 | -9 | +2 | | 2,2 | ElbowCombo from 1st hit with 5f? delayEnter GEN +0 +11g r18 with FEnter MIA +0 +11g r18 with B | GEN,MIA |
|
Ryuen Saika Shikei
b+2,1,1
›
bbr | m, h, m | 10, 7, 20 | i14~15, i15~16, i25 | -13 | +13a (+4) | | 2,2,1 | Balcony BreakCombo from 2nd CH with 4f delayInput can be delayed 14f | |
|
Ryuen Saika Renken
b+2,1,2
›
trn chp | m, h, M | 10, 7, 20 | i14~15, i15~16, i23 | -9 | +30a (+15) | +69a (+53) | 2,2,1 | TornadoCombo from 2nd CH with 6f delayInput can be delayed 14fChip damage (9) on blockDeals 12 damage to self (8 recoverable)UnparryableGain 6 Kazama Essence on normal hit and 5 on block or airborne hit | |
|
Ryuen Saika Renshuu
b+2,1,4
›
bbr | m, h, h | 10, 7, 24 | i14~15, i15~16, i23~25 | -8~-7 | +16c | | 2,2,3 | Balcony BreakCombo from 2nd CH with 6f delayInput can be delayed 14fForces tech backroll on hit | |
|
Ryuen Magushi
b+2,2
›
| m, m | 10, 10 | i14~15, i16~17 | -9 | +3 | | 2,2 | Combo from 1st hit with 5f? delay | |
|
Dragon Wheel Kick
b+3
›
js10~37 fs38~40 | m | 20 | i16~17 | -19~-18 | +22a (+12) | | 2 | Low crush 10~37Floating state 38~40 | |
|
Ryuusha Renken
b+3,2
›
trn chp | m, M | 20, 22 | i16~17, i20 | -9 | +30a (+15) | +69a (+53) | 2,1 | TornadoCombo from 1st hitChip damage (8) on blockDeals 12 damage to self (8 recoverable)UnparryableGain 6 Kazama Essence on normal hit and 5 on block or airborne hit | |
|
Dragon Wheel Leg Cutter
b+3,4
›
cs1~42 | m, L | 20, 14 | i16~17, i20~22 | -11 | +0~+2 | +3 | 2,3 | Combo from 1st hitLinks to db+4 extensionsTransition in r28 FC with DHigh crush 1~42 | db+4 extensions |
|
b+4
›
kne | m | 14 | i13~14 | -7 | +5 | | 2 | Knee | |
|
Shirabyoushi
b+4,2
›
| m, M | 14, 17 | i13~14, i22~23 | -13 | +12g | +28a (+18) | 2,2 | Combo from 1st hit with 8f delay | |
|
Miare
b+1+2
›
| | | | | | | | Enter SS r16 with u_dr30 when blocking after SSCancel to r15 with DBRestores 3 recoverable health and gain Kazama Essence with each pulse | SS,MIA |
|
Omoikane
b+3+4
›
bbr pc7~27 | m | 25 | i22~23 | -12 | +9a (+0) | | 2 | Balcony Break-8 on block after absorbing an attackPower crush 7~27 | |
|
Shinki
ub+1+2
›
bbr | m! | 50 | i57~58 | | +6a | | 2 | Balcony Break | |
|
Izumo Strike
u+2
›
hom | h | 17 | i23~24 | +4 | +11 | +20c | 2 | HomingRestores 2 health and 2 recoverable on hitGain 6 Kazama Essence on normal hit and 5 on airborne hit | IZU |
|
Chikura
u+4
›
js8~28 fs29~31 | m | 21 | i22~23 | -3~-2 | +22a | | 2 | Balcony Break (airborne)Low crush 8~28Floating state 29~31 | |
|
Divine Exile - Heaven
uf+1
›
bbr | h,h | 6,30 | i10i26 | -14 | +12a (+3) | | 1,1 | Balcony BreakJail from 1st attackDeals 12 damage to self (8 recoverable)2nd hit available only on hit or blockRecovery listed is for the 1st hitGain 10 Kazama Essence on normal hit and 7 on block or airborne hit | |
|
Totsuka-no-Tsurugi
uf+2
›
trn cs6~16 | M | 24 | i19 | -9 | +30a (+15) | +69a (+53) | 1 | Tornado9 chip damage on blockDeals 12 damage to self (8 recoverable)UnparryableGain 6 Kazama Essence on normal hit and 5 on block or airborne hitHigh crush 6~16 | |
|
Iwato
uf+3
›
js11~27 fs28~30 | m | 17 | i20~21 | -6 | +5 | +30a | 2 | Balcony Break (airborne)Low crush 11~27Floating state 28~30 | |
|
uf+4
›
js10~40 fs41~43 | m | 10 | i16~18 | -20 | -9 | | 3 | Low crush 10~40Floating state 41~43 | |
|
Housenka - Misogi
uf+4,3
›
trn js1~20 fs21~23 | m, m,M | 10, 8,20 | i16~18, i29i18 | -12 | +84a (+68) | | 3,1,1 | TornadoCombo from 1st hitTransition to MIA on hit only3rd hit available only as combo from 2nd hit3rd hit deals 12 damage to self (8 recoverable)Gain 5 Kazama Essence on normal hit or airborne hitLow crush 1~20Floating state 21~23 | MIA |
|
Saiuntsui
uf+3+4
›
spk js9~30 | m,M | 5,21 | i20~23i2~6 | -8~-4 | +18a | | 4,5 | SpikeLow crush 9~30 | FC |
|
Ki Charge
1+2+3+4
›
| | | | | | | | Can't block for 5 secondsCH state on your next attack for 5 seconds ''(Tekken 7 and prior games)''10% damage increase on the next attack for 5 seconds ''(Tekken 8 season 2 patch onward)''Attacks taken will be CH for 5 seconds | |
|
Back Handspring
UB,b
›
js10~41 fs42~44 | | | | | | | | Can perform wr3 with input 3Low crush 10~41Floating state 42~44 | |
|
f,F+2
›
| m | 16 | i16~17 | -12 | +3 | | 2 | Enter GEN +1 +16g r18 wiith FEnter MIA +1 +16g r18 wiith BStance transitions can be delayed by up to 10F (+1~-9/+16g~+6g) | GEN,MIA |
|
Suiei Ura Saika
f,F+2,2
›
trn bbr elb | m, m | 16, 22 | i16~17, i21 | -13 | +8a | +53a | 2,1 | TornadoBalcony BreakElbowCombo from 1st hit with 8f delay+7F crumple stun on CH | |
|
Suiei Kagetsu
f,F+2,3
›
| m, h | 16, 22 | i16~17, i20~21 | -8~-7 | +29a (+14) | | 2,2 | Combo from 1st hit with 8f delay | |
|
f,F+3
›
hom | m | 23 | i18~19 | -9 | +2 | | 2 | HomingBalcony Break (airborne) | |
|
Yukimiguruma
f,F+3,3+4
›
spk fs25~39 | m, m,m | 23, 12,15 | i18~19, i35~36i41~42 | +3 | +14a | | 2,2,2 | Spike7 chip damage on blockInterrupt with i11 from 1st block+14d on BT hitFloating state 25~39 | |
|
Tokkei - Misogi
f,F+1+2
›
bbr | m | 32 | i22 | +6 | +23a (+13) | | 1 | Balcony Break6 chip damage on blockTransition to +9, +26a (+16) GEN with FTransition to +9, +26a (+16) MIA with BDeals 6 damage to self (4 recoverable)Non-limb attack, unparryable by Asuka, Nina, etcGain 8 Kazama Essence on normal hit and 6 on block or airborne hit | GEN,MIA |
|
Ame-no-Uzume
f,f,F+3
›
bbr js3~30 js31~33 | m | 28 | i24~28 | +3~+7 | +14a (+5) | +46d (-1) | 5 | Balcony Break8 chip damage on blockLow crush 3~30Low crush 31~33 | |
|
ws1
›
| h | 14 | i12~13 | -6 | +5 | | 2 | | |
|
ws1,1
›
elb | h, h | 14, 7 | i12~13, i15~16 | -9 | +2 | | 2,2 | ElbowCombo from 1st hitEnter GEN +0 +11g r18 with FEnter MIA +0 +11g r18 with B | GEN,MIA |
|
Tenkan Saika Shikei
ws1,1,1
›
bbr | h, h, m | 14, 7, 20 | i12~13, i15~16, i25 | -13 | +13a (+4) | | 2,2,1 | Balcony BreakCombo from 2nd CH with 4f delayInput can be delayed 14f | |
|
Tenkan Saika Renken
ws1,1,2
›
trn chp | h, h, M | 14, 7, 22 | i12~13, i15~16, i23 | -9 | +30a (+15) | +69a (+53) | 2,2,1 | TornadoCombo from 2nd CH with 6f delayInput can be delayed 14fChip damage on blockDeals recoverable self-damage when not in HeatUnparryableGain 6 Kazama Essence on normal hit and 5 on block or airborne hit | |
|
Tenkan Saika Renshuu
ws1,1,4
›
bbr | h, h, h | 14, 7, 24 | i12~13, i15~16, i23~25 | -8 | +16c | | 2,2,3 | Balcony BreakCombo from 2nd CH with 6f delayInput can be delayed 14f+13d on BT hitForces tech backroll on hit | |
|
ws1,4
›
spk | h, m | 14, 16 | i12~13, i22~23 | -11 | +0c | | 2,2 | SpikeCombo from 1st hit with 5f delayInput can be delayed 10fMove can be delayed 8f | |
|
Tomoezakura
ws1,4,2
›
spk cs17~ | h, m, L | 14, 16, 17 | i12~13, i22~23, i23~24 | -16 | +0c | +13a | 2,2,2 | SpikeCombo from 2nd CHHigh crush 17~ | FC |
|
Tomoefuji
ws1,4,1+2
›
bbr elb | h, m, m | 14, 16, 28 | i12~13, i22~23, i25~26 | -20 | +16a (+11) | | 2,2,2 | Balcony BreakElbowCombo from 2nd CH | |
|
ws2
›
| m | 12 | i13~14 | -8 | +5 | +32a | 2 | Hits grounded up-close only | |
|
Hyakkaou
ws2,1
›
bbr | m, m | 12, 20 | i13~14, i22~23 | -12 | +19a (10) | | 2,2 | Balcony BreakCombo from 1st hit | |
|
Gioh
ws3
›
js17~33 fs34~36 | M | 16 | i14~15 | -13 | +25a (+5) | | 2 | Low crush 17~33Floating state 34~36 | |
|
Ichikaku
ws4
›
| m | 21 | i11~12 | -12 | +18a (+11) | | 2 | | |
|
Sudare Nagashi
ws1+2
›
elb | m | 20 | i21 | -2 | +5 | +14 +63a | 1 | ElbowCancel to r39 FC with D on frame 20 | FC |
|
Flowing Moon Scent
ws3+4
›
trn fs15~36 | m | 23 | i18~19 | -21 | +38a (+28) | | 2 | TornadoFloating state 15~36 | |
|
[[Wall Jump Attack]]
(Back to wall).b,b,UB
›
fs5~13 js14~33 fs34~36 | m | 21 | i39~41 | +4c~+6c | +22a | | 3 | Floating state 5~13Low crush 14~33Floating state 34~36 | |
|
Shiho Nage
1+3
›
hom | t | 35 | i12~14 | +0 | +0d | | 3 | HomingThrow break 1 or 2 | |
|
Katanuki
2+4
›
hom | t | 35 | i12~14 | | +0d | | 3 | HomingThrow break 1 or 2Side switch on hit | |
|
Twisted Limbs
Back throw
›
| t | 50 | | | +7d | | | UnbreakableSide switch | |
|
Cloud Taste
Left throw
›
| t | 40 | | -3 | +0d | | | Throw break 1 | |
|
Wind Wheel
Right throw
›
| t | 40 | | -3 | +0d | | | Throw break 2Side switch on hit | |
|
b+1+3,P
›
| t | 25 | | | -4d | | | Opponent recovers FDFT | |
|
White Mountain
df+2+3
›
fbr | t | 40 | i12 | -6 | -6d | | 1 | Throw break 2Floor Break | |
|
Riai
uf+1+2
›
| t | 40 | i12 | -6 | +0d | | 1 | Throw break 1+2 | |